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Chat log started at 1.3.2010 / 19:07:40

Savage Worlds Ruleset for Fantasy Grounds II
(c) 2009 Pinnacle Entertainment Group.
Tack (Ivan): =)
Ivan: omg one second looking
DeadByte (Stefan Vasilev): Mac you need a tile
DeadByte (Stefan Vasilev): as do you Dmitri
DeadByte (Stefan Vasilev): as in decent picture
Tack (Ivan): some of the pics in the WWII books have interesting descriptions like that nick =)
DeadByte (Stefan Vasilev): I think Mike should be Jeraziah no?
DeadByte (Stefan Vasilev): make Nick... ophelia?
Tack (Ivan): No way. Enginneer.
DeadByte (Stefan Vasilev): lol
Tack (Ivan): Ophelia is a great character stop laughing
Tack (Ivan): Note: IT is actually a full moon IRL tonight =)
DeadByte (Stefan Vasilev): why aren't whispers working
DeadByte (Stefan Vasilev): and great
DeadByte (Stefan Vasilev): werewolves
Tack (Ivan): REACH FOR THE MOON!
DeadByte (Stefan Vasilev): Same here
DeadByte (Stefan Vasilev): I'm essaying again
[w] MacGyverovich: Did you take Petrovich's name from that modern adventure on the savage worlds site?
[w] -> MacGyverovich: No, they did. He is a specifc character for this campaign.
Tack (Ivan): Aw common you two!
[w] MacGyverovich: Interesting, as the main PC for it is Ivan Petrovich
[w] Ivan -> MacGyverovich: Hey can I get sum healz plz?
[w] Ivan -> MacGyverovich: Hey can i get sum buffs plz?
Kazemi (Dmitri): I think I should be Scout and Nick should be Engineer
DeadByte (Stefan Vasilev): LOL
Kazemi (Dmitri): maybe Pyromancer
DeadByte (Stefan Vasilev): good choice
Constantov: Umm...so now what. We killed all the freaky Germans who were dead before we showed up.
[w] Dmitri: deadbyte what do you mean?
[w] Dmitri: hold on
Alexei: Me fix gun. Have hammer
Nikolai: HIC
Ivan: BAH!
Ivan: That's not strange!
[w] Dmitri -> Stefan Vasilev: Vasilev you have to whisper to the character name
Ivan: I just opened a'nother bottle of Vodka! Just open the bottle and these guys are already dead on the floor! What wussies!
MacGyverovich: Healing Ivan
MacGyverovich: Healing [1d6 = 4]
Stefan Vasilev: whisper dm can you hear me?
Stefan Vasilev: LOL
Ivan: I fail to see what is bizzare here. =|
TADM: It is /w to whisper to me.
[w] Stefan Vasilev: ah
[w] Stefan Vasilev -> Dmitri: hello
[w] -> Stefan Vasilev: Vasilev That worked
[w] Stefan Vasilev -> Ivan: was typing in WHISPER
Stefan Vasilev: with a slash
[w] Dmitri -> Stefan Vasilev: Vasilev, how are you doing!
Ivan: It's better that they don't actually try to fight. It just embarasses their so called army
[w] Stefan Vasilev -> Dmitri: fine
Ivan: "God Mit Unz" Pah. Religo-Facist Nazis.
Ivan: Is ranting.
Constantov: So now what? We have wiped them out, the Cellar is fine. Maybe we should go back to our assigned post?
Oleg: Whatever Mac says.
Dmitri: We've already checked out the surroundings
Dmitri: but the letter did mention that it would more likely be 20
MacGyverovich: Let's head back. Someone should burn the bodies first
Stefan Vasilev: I think we need a drink at the cellar
[w] Ivan: For the current time and weather status
Ivan: Notice [1d6 = 10]
The surroundings are devoid of other Germans.
Dmitri: Notice {+2 Alertness} [Trait roll was a natural 1] [1d6+2 = 10]
MacGyverovich: Notice [1d8 = 2]
Kazemi (Dmitri): lol
[w] -> Ivan: It is overcast and about 2300 hours. In the distance you hear the sounds of artillery, but nothing nearby.
You notice nothing unusual in the area.
Ivan: Glares around
Dmitri: So what do we burn the bodies with?
Ivan: Im going to get this strach treated.
Dmitri: and will they explode
Stefan Vasilev: just pour vodka on it
Stefan Vasilev: it'll be fine
Nikolai: I'll be killing the first person to suggest we burn them with vodka.
Ivan: Fighting [1d6 = 3]
Kazemi (Dmitri): lol
Ivan Vs Stefan
MacGyverovich: We should head back. Cellar may still be in danger
Ivan: YOU FOOL!
Oleg: Alright Mac.
Stefan Vasilev: Vigor [1d6 = 3]
Ivan: YOU"D WASTE THAT ON DEAD'er dan Dead facists!?
Ivan: Are you sober?
Ivan: What the hell is wrong with you!
Kazemi (Dmitri): taunt taunt taunt taunt!
Stefan Vasilev: I'm sober
Constantov: Maybe we should stack them up and toss in a grenade?
Ivan: levels a punch at stefan
Stefan Vasilev: I said vodka for the wound
Stefan Vasilev: not to waste
Dmitri: Nice save
Ivan: ....
Stefan Vasilev: vodka is a miracle worker
MacGyverovich: We wouldn't waste the good stuff. We'll just send Stefan to the Cellar to get the worst vodka they have, then use it to burn the bodies
Stefan Vasilev: it saves lives
Ivan: me appears enraged
Dmitri: why not just get matches or a lighter and use the flammable stuff from the debris?
Ivan: THERE IS NO SUCH THING AS BAD VODKA!
Nikolai: AARRRR!!!!
Stefan Vasilev: why not just leave them
Ivan: ALL VODKA IS EQUAL, SOME VODKAS ARE MORE EQUAL THAN OTHERS
Stefan Vasilev: they're dead
Dmitri: well, we left them be the first time we killed them and look how that turne dout.
Stefan Vasilev: really dead
Stefan Vasilev: headshot dead
Alexei: They have grenades? Can't we blow them up with their own? It is not using fascist equipment, it just "detonated" on its own.
Dmitri: so are headless zombies
Nick (MacGyverovich): In Soviet Russia, vodka drinks you!
Oleg: The big dumb guy has a point.
Dmitri: who would give grenades to a zombie?
Alexei: Dah!
Tack (Ivan): The real question is who wouldn't. They slurge forth and carry it to it's destination.
MacGyverovich: Is getting impatient
Constantov: The zombies were shooting back. They probably would have used them had they gotten in range.
Constantov: Them being the grenades.
Dmitri: check for explosives
Dmitri: Notice {+2 Alertness} [1d6+2 = 7]
Nick (MacGyverovich): Just burn the bodies and head back already!
As Dmitri notices, the grenades are indeed rigged to explode if they are fiddled with. You guys are lucky none of them exploded when the zombies were killed.
[w] Stefan Vasilev: I'm going to wander off to the cellar
[w] -> Stefan Vasilev: Okay
Stefan Vasilev: Stealth [1d6 = 5]
Kazemi (Dmitri): although that would've been hilarious if Ivan had punched one and....BOOM!
[w] Stefan Vasilev: that's so they don't notice me?
Kazemi (Dmitri): then the chain reaction would have resulted in the first player death
Tack (Ivan): IVAN feel nothing from facist fireworks!
[w] -> Stefan Vasilev: I'm relatively certain you get away.
MacGyverovich: Okay, here's the plan, then. We all head back, then Stefan and Dmitri can take turns trying to set off the grenades
Ivan: Ivan is a true "chemist"; he will have no speakable eyebrows. =)
MacGyverovich: Winner gets to man the machine gun, okay?
Dmitri: Why can't we have our explosives expert do it?
Nick (MacGyverovich): Hates making compromises
[w] Stefan Vasilev: Can I start a dialoge with the denizens of the cellar?
Ivan: Seems unimpressed with a bunch of banter about dead trash mobs.
[w] -> Stefan Vasilev: Sure. Actually when you show up Irina comes over to you.
[w] Stefan Vasilev: hello Irina
Ivan: I am going to the cellar. A comrade must maintain himself for the great comrade!
[w] Stefan Vasilev: did you ever happen across any maps that dmitri was looking for?
MacGyverovich: Fine. Nevermind. I'll take care of it. Bunch of babies...mumble mumble
[w] -> Stefan Vasilev: Hello. No I didn't actually. I wanted to mention this to you guys. Mikhail went out looking for maps...and they are all missing or destroyed.
Dmitri: sigh
Ivan: Looks a little lost.
Ivan: Who wants to go with me =)?
[w] Stefan Vasilev -> Dmitri: I'm already at the cellar
Dmitri: let's get these piled up I suppose
MacGyverovich: Don't bother
[w] -> Stefan Vasilev: He even checked the old public works office and it looks like someone had destroyed just the maps of the sewers.
Kazemi (Dmitri): yeah, I bet you're already at the celler, Vasilev
MacGyverovich: Just step back
Dmitri: backs off
[w] Stefan Vasilev: LOL
Dmitri: get ready to bolt
Dmitri: did you take the bomb out of the door?
MacGyverovich: Three bolts targeting grenades/triggers, regular damage
Kazemi (Dmitri): evenly spaced out, of course
[w] -> Stefan Vasilev: It's very conspicuous. I even asked some of the commissars and they said that maps the Soviets had saved to use in defending the city had come up missing.
[w] Stefan Vasilev: Irina do you have any way to escape the cellar... Should we be unable to protect you from those vicious facists?
Stefan Vasilev: Persuasion {--2 Charisma} [1d8-2 = 9]
[w] -> Stefan Vasilev: Yes, we have a way of escaping down into the sewer and following it to the river.
MacGyverovich: Psionics [1d4 = 3]
[w] Stefan Vasilev: could you show me?
MacGyverovich is using a benny
MacGyverovich: Psionics [Trait roll was a natural 1] [1d6 = 2]
MacGyverovich is using a benny
MacGyverovich: Psionics [1d4 = 3]
MacGyverovich is using a benny
MacGyverovich: Psionics [1d4 = 5]
[w] -> Stefan Vasilev: Sure. (She shows you a small grate that opens into a pretty dry looking sewer system. It branches off in several directions, but you can tell from the water noises that if you just follow it straight it leads down to the Volga.
Nick (MacGyverovich): Wait, why the hell did i benny those? I could have just tried again
[w] Stefan Vasilev: I'm so Glad to know you'll be able to get safely away
[w] Stefan Vasilev: do you deal in weaponry perhaps? I'm looking for a new gun
[w] Stefan Vasilev -> Dmitri: do you want a new gun?
After a considerable amount of straining (Alexei recommends more fiber in your diet) Mac manages to cause black bolts to spring from his hands, strike the zombies, and they explode in a nice fiery boom.
Tack (Ivan): "shaken" Gah, mixed drinks are lame!
Alexei: Ooohh!
Oleg: Aaaahh!
Constantov: Ooooohhh!
[w] -> Stefan Vasilev: Oh heavens no. I do not deal in weapons here. Any weapons the scavengers find are turned over to the Commissars.
[w] MacGyverovich: Well, how about this? I'll take the Power Points hit for three attempts, and actually use a benny on the 1 roll?
[w] -> MacGyverovich: Okay, you can get 2 bennies back.
MacGyverovich has been awarded a benny
MacGyverovich has been awarded a benny
Ivan: Hrm
[w] Stefan Vasilev: really the Commissars take weapons?
GM: So, as Nate is discovering, the absence of decent maps of the sewers is actually a plot point.
[w] -> Stefan Vasilev: Of course. For the good of Russia. So they can distribute them where they are best needed.
[w] Dmitri -> Stefan Vasilev: sure. How much does it cost?
MacGyverovich: Okay, now we can head back
Nikolai: Woohoo!
Ivan: Ok. So you made something blow up. But you used some of 'dere stuff too. I give you 5/10 for effort there MacGyverovich.
Nikolai: (sprints to Cellar for alcohol)
Ivan: WAIT NIKOLAI!
[w] Stefan Vasilev -> Dmitri: I'm working on it
Alexei: I haz used my hammer to fix the machine gun.
[w] Stefan Vasilev: who would I go to should I need a new weapon
MacGyverovich: Better beat him there, Ivan. Or else he'll expect you to pick up the tab
[w] Stefan Vasilev: if mine isn't "good enough"
MacGyverovich: Checks Alexei's repair job
[w] -> Stefan Vasilev: The commissars of course, if you can find a way to convince them that what Comrade Stalin has provided you is not sufficient.
MacGyverovich: Repair [1d10 = 8]
Ivan: That's ok! It's what comrades are there for. Are you saying you wouldn't pay my tab?
MacGyverovich: I don't think all of Russia has that much cash at the moment
Ivan: is left speechless.
[w] Stefan Vasilev: Thanks Irina for all your help
Dmitri: let's get going before other people get here
GM: Mac is relatively certain that the DP-1928 machine gun is in need of some intensive care. Given another couple successes and six hours, it will *probably* work again.
Stefan Vasilev: Laughs at Mac's comment
Alexei: See. I did a good job. Dad never let me fix the tractors back home.
MacGyverovich: heads back, trying to explain basic gun maintenance along the way
Stefan Vasilev: for good reason
Oleg: Oi vey!
Dmitri: follows
Ivan: Following Nikolai to the Cellar
Ivan: Notice [1d4 = 6]
Ivan: on the way there
[w] Stefan Vasilev: leaves by way of back entrance
Stefan Vasilev: Stealth [1d10 = 18]
MacGyverovich: Notice [1d6 = 3]
Dmitri: Notice {+2 Alertness} [1d4+2 = 5]
DeadByte (Stefan Vasilev): Bring it
Dmitri: Stealth [1d6 = 4]
Ivan notices nothing unusual on the way to the Cellar.
[w] -> Stefan Vasilev: You sneak out the back.
Ivan: Hey Nikolai. give me your Vodka Money.
[w] Stefan Vasilev: looking for
[w] Stefan Vasilev: anything
Stefan Vasilev: Smarts [1d6 = 5]
[w] Stefan Vasilev: what do I see?
As Dmitri, Nikolai, and Ivan arrive at the Cellar, you notice that the usual group of soldiers is missing. Irina, Gregor, and Daniel are there. No one else is in the room. Even Stefan is missing.
[w] -> Stefan Vasilev: Where are you going in the sewers? Straight to the Volga or wandering around?
[w] -> Stefan Vasilev: And what are you using for a light source?
[w] Stefan Vasilev: what I see/
Ivan: Nikolai.......
Ivan: Intimidation [1d4 = 2]
Dmitri: Hello, Irina
Nikolai: Yes Ivan? I see you are offering to buy me a beer.
Nikolai: I shall taunt you for not buying me VODKA!
Irina Petrova: Hello Dmitri.
Ivan: Why yes good chum! Here, have a shot on me!
DeadByte (Stefan Vasilev): Nice way to piss the henchmen off
Ivan: (hands over 5 in salvage)
Irina Petrova: About those maps you asked for...well..they don't exist. We cannot find any intact maps of the sewers.
[w] Stefan Vasilev: is there any thing in salvage
Dmitri: That's odd
[w] Stefan Vasilev -> Dmitri: that's old news
Tack (Ivan): Excuse me, I did that tactfully. I was just messing with him. A low smarts means all my stuff is garbage. =)
[w] Stefan Vasilev -> Dmitri: apparently even the public works buildings have no records
[w] -> Stefan Vasilev: Salvage is defined as "items of no military value" in this campaign. Think of it as currency.
[w] Ivan: GM ok im talking to dan at this point.
Ivan: Kn English [1d4 = 10]
Dmitri: were you able to find any overland maps?
There is the overland map you have.
Kazemi (Dmitri): ah, nevermind, then
Tack (Ivan): Im thee god-dammeth skakespeare! En guarde, ye speakers of English!
[w] Stefan Vasilev: make my way towards the volga
[w] Ivan: GM this place looketh quite vacant, if I do notice so myself, does thy know what is about?
H is the Former Public Works office.
[w] Stefan Vasilev: thanks
Stefan Vasilev: change my direction to the public works office
[w] -> Dmitri: Indeed, all the soldiers went over to the building next door.
[w] -> Ivan: Indeed, all the soldiers went over to the building next door.
[w] Dmitri: was that supposed to be directed at me?
[w] -> Dmitri: Nah, but you overheard it.
Stefan Vasilev: Smarts [Critical failure!] [1d4 = 1]
Stefan Vasilev is using a benny
[w] Ivan: GM Excellent! Thanks good chap! Say, does that knoweth where a comrade may find some bandages and care? Tis quite the hail of bullets out there. =)
Stefan Vasilev: Smarts [1d6 = 9]
[w] -> Ivan: Other than here, no. I am rather clueless about the environs beyond this place.
[w] Ivan: GM Thank Thee. =).
Ivan: Oh My beautiful Irina! The Facists got me all shot up, is there not some aid available here?
[w] MacGyverovich -> Ivan: I did heal you of one wound, dumbass
[w] -> Stefan Vasilev: Okay, you work your way through the sewers to a point near building H. There is an unnaturally large amount of rat feces all over the sewers, but you encounter no rats of any size.
[w] Ivan -> MacGyverovich: Yeah, and I have some more deep wounds as well
[w] Ivan -> MacGyverovich: Ya know, like stat penalties?
Irina Petrova: Here, have a shot of the best vodka in the house.
Ivan: Why thanks!
Ivan: (Hands over 10 in salvage)
Gregor Popov: (coughs and wheezes)
Dmitri: hm
[w] Ivan: GM can I purchase "Vodka Healing" at some point? I intend to get hurt much, and drink much =)
Nick (MacGyverovich): Glad I'm not upstairs. It smells of puppy farts
[w] -> Ivan: Maybe you can convince me to let you take the "Fast Healer" edge with the trigger of "drinking vodka"
Dmitri: Ivan, Nikolai, I'll be right back
[w] Ivan: GM okies =)
Dmitri: heads over to the station next door
Ivan: Mmm! This is fantastic!
[w] Dmitri: I'm thinking of having Nick take a look at Gregor and see what he can do
GM: Ivan, make a Vigor check.
Ivan: Vigor [1d6 = 5]
[w] MacGyverovich: Anything seem out of place when we get back to our post?
MacGyverovich: Notice [Trait roll was a natural 1] [1d6 = 13]
[w] Dmitri -> Ivan: I wonder if Gregor's thing is contagious with open wounds?
[w] -> Ivan: You drink the vodka. A light feeling extends throughout your entire body. You feel alive and invincible.
As the rest of the squad returns to their normal post, you see a group of 10 Soviet soldiers. They see you return, give you haphazard salutes, and return to the cellar.
Ivan: By the god....I mean by Stalins Curley Moustache, I feel as crisp as a Siberian Frost
DeadByte (Stefan Vasilev): hey guys what counts as salvage?
Ivan: (heads over to gregor)
As you scan the building, it seems like nothing unusual has happened and nothing is out of place. Except that there is an unusually large quantity of blood and vomit in the basement.
Tack (Ivan): Ah, just like me father's house. =)
Stefan Vasilev: Smarts [Trait roll was a natural 1] [1d6 = 3]
[w] -> Dmitri: Good plan with that whole Mac check out Gregor thing.
DeadByte (Stefan Vasilev): to see if there's any loot on my way
[w] -> Stefan Vasilev: What do you do when you get to building "H"
Nick (MacGyverovich): i have a very important call to make (it involves a very hot chick (just ask Nate)), so I'll be back ASAP
Stefan Vasilev: Smarts [1d6 = 8]
TADM: Nick, is that any way to talk about your hairy palms?
[w] Ivan: GM to Gregor. Greetings, father of Russia, and true comrade. I have need of your knowlege. =)
Nick (MacGyverovich): Ewww. I'll leave both on, just with vent muted
DeadByte (Stefan Vasilev): so I search for loot and salvage and map like material anything like a sewer map
DeadByte (Stefan Vasilev): any weapons too
[w] Dmitri: tell me when I get to the checkpoint, since it should be delayed a bit
[w] Dmitri: checkpoint=point B, where Nick is (presumably)
GM: You find about $40 in salvagable materials, like scrap metal and the such. You find nothing paper-like and no functioning weapons.
DeadByte (Stefan Vasilev): any cabniets?
[w] -> Ivan: What can I help you with?
[w] Ivan: GM My issued tool in this farcus is a pew shooter. I need something....something that can hurt REAL monsters, not these smallfry.
[w] Ivan: GM (shows a golden tooth) I....can offer some recompense for anything, knowlege or material, that you can give me. =)
In the former public works building you find many overturned cabinets, bookcases, a lot of debris, about a dozen corpses in varying stages of decomposition, and lots of spent bullet casings.
It looks like, at some point in the recent past, one hell of a firefight happened in this building.
Since it is of particular interest to Stefan, you find a room with a broken sign labeled, "Public Works Records Room"
DeadByte (Stefan Vasilev): Thank GOD A BREAK THROUGH
Two of the cabinets are intact, they have been rifled through, although you do find some very nice overland maps of the Stalingrad area. One cabinet is labeled, "Sewer and Waterway Maps."
Stefan Vasilev: Smarts [1d6 = 4]
Dmitri: Common Knowledge {--2 Clueless} [Trait roll was a natural 1] [1d6-2 = 2]
The cabinet has been opened, the drawers are scattered on the floor, and hundreds of papers are littering the floor. The papers on the floor are covered in rat droppings. Almost an INCH of rat droppings. You only know there are papers underneath them droppings because there are a few openings in the feces.
Dmitri: Notice {+2 Alertness} [1d4+2 = 7]
Stefan Vasilev is using a benny
Stefan Vasilev: Common Knowledge {--2 Clueless} [Critical failure!] [1d4-2 = -1]
Stefan Vasilev is using a benny
Stefan Vasilev: Common Knowledge {--2 Clueless} [1d6-2 = 1]
[w] -> Ivan: I am dying. What use do I have for a tooth?
Stefan Vasilev: I take the cabinet with me
[w] Ivan: GM It is gold. You can get help. =)
DeadByte (Stefan Vasilev): I take the streets
Kazemi (Dmitri): AHAHAHAHAHAHAHA
[w] MacGyverovich: Will you let me know when either a) each hour passes, or b) when the 10 hrs passes that i need to fully recharge?
[w] -> Ivan: Gold will not help at this point. As to the evils coming to this world...well perhaps I know something. But you must do something for me first.
[w] MacGyverovich: Also, how many more days are left before my wound goes away?
[w] Ivan: GM I wil do anything a grandfather of russia says. =)
[w] -> MacGyverovich: Okay, an hour has passed since you blew up the zombies. You can roll to remove the wound in five days.
[w] Ivan: GM the Knowlege of my forefathers is the light of my torch in these dark times, father
[w] MacGyverovich: Yes, but the wound I have is like 2 or 3 sessions old
[w] -> Ivan: Gregor coughs a lot. Then he digs out a picture and shows it to you. He tells you, I want you to find these people. I know they are still alive.
[w] -> MacGyverovich: Oh, in that case roll when it gets to be morning game-time.
Ivan: Notice [1d4 = 3]
Ivan is using a benny
[w] MacGyverovich: Good deal. I will await my miniquest in peace
Ivan: Notice [1d6 = 4]
[w] -> Ivan: It is a picture of a group of people, you guess it to be Gregor when he was MUCH younger. Standing next to him is a small girl and a very familiar looking man. The picture is dated 1906.
[w] Ivan: GM I know that guy! His name is Andrej! Who is the girl?
Ivan: Notice [1d6 = 4]
[w] Ivan: GM is the girl the one that was in the paranormal investigation routine?
Dmitri: Hey, Mac, I've got a question for you
[w] -> Ivan: Yes, but she has eyes and looks like a normal young Russian farm girl.
MacGyverovich: Okay
Dmitri: How confident are you in your healing skills?
[w] Stefan Vasilev: let me know when I get back
[w] -> Ivan: When you say the name "Andrej" Gregor starts coughing frantically, gulps down a lot of air, then hurls up what looks like three weeks worth of vodka.
Irina Petrova: IVAN! WHAT ARE YOU DOING TO POOR GREGOR!
[w] Ivan: GM ok Gregor. I have seen both of those people. Recently. What do you want me to do when i Find them again for you?
MacGyverovich: Why do you ask?
The other soldiers in the Cellar all reach for their weapons.
DeadByte (Stefan Vasilev): :P
Dmitri: Well, I was thinking we might be able to do a favor to those in the cellar
Dmitri: and heal Gregor
Dmitri: I know you've got some forward training
[w] Stefan Vasilev -> Dmitri: why heal gregor?
Dmitri: so you might be able to do better than the average medic
MacGyverovich: Um, I'm not that proficient at it.
[w] Dmitri -> Stefan Vasilev: because his discription consisted entirely out of his sickness
Dmitri: Still, it's worth a shot
Dmitri: at least come take a look and see if you can ID somethign
[w] MacGyverovich -> Dmitri: Healing (skill or "spell") only heal wounds done in the last hour. Any more than that, and it's Greater Healing
Dmitri: It might not cure him at once, but I hear continual treatment can help as well
[w] Stefan Vasilev -> Dmitri: nice going btw do you have any more info on the wolf thing
[w] Dmitri -> Stefan Vasilev: have we actually spoken about that yet?
[w] Stefan Vasilev -> Dmitri: no why?
[w] -> Ivan: Gregor waves away the soldiers. I will be okay. It is something about Comrade...his name...that causes it. When you see them again, give them this message, "The old ways return, the baleful eye watches at night." I do not know what that means, but every time I sleep I hear a voice yelling that at me, over and over again, until I wake up.
[w] Dmitri -> Stefan Vasilev: then I can't answer your question
MacGyverovich: I've seen him. I know that he's beyond my abilities
[w] Ivan: GM Roger that, Comrade.
Ivan: Bow out
Ivan: on the way out
Ivan: I am sorry Irina. I do not mean to hassle our comrade in this time of need.
[w] Stefan Vasilev: btw how close am I?
Dmitri: I don't think you've actually been in there since you got your training
[w] -> Stefan Vasilev: Vasilev Dragging the cabinet behind you through the streets? You probably have another couple hours to go.
Ivan: -Return to Base-
Nick (MacGyverovich): Ha ha. Ivan just made Irina uncooperative. maybe even hostile
[w] Stefan Vasilev: do I have rope?
[w] MacGyverovich -> Dmitri: I started the game with the healing skill
[w] -> Stefan Vasilev: Vasilev According to your character sheet, no.
[w] Stefan Vasilev: we never actually worked out my starting gear hence no grenades
[w] Dmitri -> MacGyverovich: I seem to remember you "magically" healing some of my wounds earlier
GM: Okay, so the whole squad, except for Stefan, is back at point "B" on the map.
[w] Stefan Vasilev: ...
Dmitri: Hey, where's Stefan?
[w] -> Stefan Vasilev: No, your starting gear was worked out. What you see is what you get. On the first night only Mac received a gun.
[w] Stefan Vasilev: okay
[w] -> Stefan Vasilev: If you want to look for rope, make a notice check.
Constantov: No idea. He is sneaky like ninja.
Stefan Vasilev: Common Knowledge {--2 Clueless} [1d6-2 = 1]
Ivan: HAIL COMRADES! I am here!
[w] -> Stefan Vasilev: You find a strand of rope about 5' long.
Nikolai: Nonsense. I am still at the Cellar. Having a great time. Thanks for asking.
[w] Stefan Vasilev -> Ivan: tie it to the cabinet so I can easily drag it
Oleg: Sigh.
Dmitri: Ivan, did you leave Nikolai there?
[w] -> Stefan Vasilev: Vasilev Okay.
Dmitri: ugh
[w] -> Stefan Vasilev: That speeds up your travel immensely.
Dmitri: Mac, let's give it a shot
Dmitri: we have to drag Nikolai back anyways, so you might as well take a look
Alexei: Shot? I am all in favor of shooting something.
Constantov: Here Alexei, have a brick to play with.
Alexei: ooohhh thanks!
Alexei: (begins rolling it around on the ground and kicking it)
Dmitri: heads out to the cellar with Mac
Ivan: Yah, I did, at least I think I did, i sorta had to bow out and such
Ivan: It was not my fault. It was MacGyverovich's
DeadByte (Stefan Vasilev): am I back yet?
TADM: Nope,
Mac and Dmitri return to the Cellar. Irina is there, cleaning up vomit from in front of Gregor, who looks passed out. There are fresh blankets on him. The soldiers in the Cellar eye you warily. One of them mutters, "That's the CO of the troublemaker."
Daniel Stern pushes his glasses back up on his nose, looks rather curiously at you, then resumes typing on his typewriter.
Irina Petrova: Can I help you gentlemen?
DeadByte (Stefan Vasilev): Ivan is in such a load of shitx
DeadByte (Stefan Vasilev): to the cellar
DeadByte (Stefan Vasilev): everyone?
Dmitri: Is Gregor OK?
DeadByte (Stefan Vasilev): Notice check Point B
Irina Petrova: Well, he was sick earlier, he seems to have passed out.
Stefan Vasilev: Common Knowledge {--2 Clueless} [1d6-2 = 13]
DeadByte (Stefan Vasilev): check the cabinet again
Dmitri: Hey, Mac, you've had some healing experience, right? Why don't you take a look at him.
Dmitri: Checks for Nikolai
Okay, now that you are outside, with a decent amount of light, you notice something very peculiar about the cabinet.
Dmitri: Notice {+2 Alertness} [1d6+2 = 12]
Nikolai: I am at the bar, drinking myself sober.
DeadByte (Stefan Vasilev): what about it?
[w] Ivan: GM my guess is that I will be chillin at base now. =)
MacGyverovich: Healing [1d6 = 10]
The cabinet appears to have been chewed open. It was not pried open or unlocked, it looks like thousands of rats chewed through the wood, crawled inside, gnawed on the paper and pushed the drawers out. You find enough traces of this to pretty conclusively know that the documents originally inside the cabinet no longer exist. They were, for reasons unknown, thoroughly eaten by hundreds of rats.
DeadByte (Stefan Vasilev): .... I dragged a cabinet this FAR
DeadByte (Stefan Vasilev): UGH
DeadByte (Stefan Vasilev): I'm going to kill the bastard that came up with this idea
TADM: Came up with the idea of you dragging an empty rat-chewed cabinet several blocks?
DeadByte (Stefan Vasilev): No Comment
TADM: (listens for gunshot through Vent.)
GM: Back in the Cellar
Dmitri, you notice that the mood of the people in the Cellar seems less jovial than normal.
Tack (Ivan): Its not my fault
The soldiers seem to be upset about something, based on their comment you have the feeling Ivan has something to do with it.
Gregor looks slightly more bluish and coherent than normal. He is mumbling softly in his sleep.
DeadByte (Stefan Vasilev): Ivan's luck has run out
Tack (Ivan): ...
Tack (Ivan): No, I got EXTREMELY Lucky.
[w] -> MacGyverovich: You get within 3 feet of Gregor to check him (using your Heal check) when suddenly the hackles on your neck stand upright, a shiver goes down your spine, and it feels like your intestines are tying themselves in knots. You have no idea what is going on, but you have never felt this before, and it is a very BAD feeling.
Kazemi (Dmitri): back
Tack (Ivan): Everything I do in this campaign is in my comrades BEST interest.
Mac takes a couple steps closer to Gregor to check him out with his healing skills and then stops. It looks like he has broken out in a sweat.
[w] -> MacGyverovich: That is what Dmitri noticed as I asked you for your next action.
[w] MacGyverovich: Crap. But now I'm really curious to see how bad of an idea it would be to do that with Psionics
[w] -> MacGyverovich: What do you do next?
GM: Yes, Mac is sweating profusely. He looks like someone who just got really hammered for the first time.
Irina Petrova: Hey now! I just got Gregor new blankets. Don't you throw up on them. Sheesh!
Dmitri: Are you OK, Mac?
[w] -> Stefan Vasilev: What would you like to do now with your newfound knowledge.
MacGyverovich: Steps back until the feeling goes away
Once Mac is about six feet from Gregor, he stops shivering and shaking.
[w] MacGyverovich -> Dmitri: Yeah, I don't think I should check him
[w] Dmitri -> Ivan: did you force Gregor to drink several Vodka?
[w] Stefan Vasilev: start looking for the source of the rats which probably the purpose of tonights campaign
[w] Ivan -> Dmitri: No. Ivan is not a dingledorf.
[w] Dmitri -> Ivan: what?
[w] -> Stefan Vasilev: No, I am pretty sure it is the purpose of this entire first season of the campaign arc.
[w] Stefan Vasilev: you hinted at it last week
[w] Ivan -> Dmitri: No. That's something you do to MacGyverovich, and lol at him for it. I did nothing bad to him.
[w] Stefan Vasilev: you've been hinting it and now you railroad me
[w] -> Stefan Vasilev: Nope, you can do whatever you want.
[w] -> Stefan Vasilev: Where do you want to start looking?
[w] Stefan Vasilev: is there anything dead near by?
MacGyverovich: looks around to see what might have caused that
MacGyverovich: Notice [Critical failure!] [1d8 = 1]
MacGyverovich is using a benny
[w] Stefan Vasilev: that's not stealing my knowledge or anything :p
MacGyverovich: Notice [1d8 = 6]
[w] -> Stefan Vasilev: If you are in point B, no. If you wander more than a block in any direction, you can find corpses of people or animals.
[w] Stefan Vasilev -> Ivan: grab a animal corpse some wood and head to the sewers
Mac does not see anything that would have caused the source of his feeling. Other than the passed out old guy in front of you.
[w] Ivan: GM while at base, can I attempt to recall an old Russian song and hum it in a crude hail mary attempt to summon Andrej?
[w] Stefan Vasilev: once there I light a fire and begin roasting the carcass
[w] -> Ivan: Sure, common knowledge check.
[w] Stefan Vasilev: making a smell to hopefully attract rats
Kazemi (Dmitri): maybe you just need to tank it like a man?
Ivan: Kn Farming [1d4 = 2]
[w] -> Stefan Vasilev: Interesting. Okay, the carcass is roasting.
[w] -> Ivan: You hum a farming tune. Nothing happens.
Ivan: Smarts [1d6 = 3]
Ivan is using a benny
[w] Stefan Vasilev: are there any rolls to make?
Ivan: Smarts [1d6 = 5]
Ivan is using a benny
Ivan: Smarts [1d4 = 2]
[w] -> Stefan Vasilev: I am assuming your guy could find a corpse, light it on fire, and then roast it. No rolls necessary.
MacGyverovich: Survival [Trait roll was a natural 1] [1d6 = 4]
[w] -> Stefan Vasilev: You can make Notice or Survival checks to see if you spot rats in the area.
Stefan Vasilev: Smarts [1d4 = 6]
Dmitri: Hey, Nikolai, gather your stuff
Nikolai: Hic, sure.
Dmitri: Mac, what's up? Aren't you going to take a look at the poor man?
MacGyverovich: Asks Irina if she has any idea what's wrong with him
[w] Stefan Vasilev: so where are the rats
Nick (MacGyverovich): and about what Ivan did to cause such disdain for me
Tack (Ivan): I'm a victim of circumstance!
Tack (Ivan): The one eye'd man did it!
[w] -> Stefan Vasilev: Your fire and the roasting corpse does attract a couple dozen rats. They lurk at the edge of your fire, eyes glowing strangely red. They sniff at the corpse but move no closer. You can tell from the illumination that these rats are probably about 15 pounds each in size.
Nick (MacGyverovich): What did you do to the one-legged man to make him hopping mad?!?
Irina Petrova: Well, Ivan was talking to Gregor and made him throw up all over the place. Not sure what he did, but making Gregor throw up is a bad thing. That is quite a mess I have to clean up.
Tack (Ivan): I am merely a conflux, a harbinger of sorts, for the actions and events of another time. I did nothing. When they happened, or what they did to him, is a matter for investigation.
Irina Petrova: Not sure what Ivan said, but if he makes Gregor unhappy, then everyone is unhappy.
Dmitri: smacks forehead
Dmitri: How long has Gregor been ill?
MacGyverovich: I apologize for that. Feel free to charge Ivan whatever you wish for the dry cleaning
[w] -> Stefan Vasilev: Compared to the rats Stefan has seen, they are enormous. Compared to the rats Mac and Alexei saw scampering around on the way to the ambush spot, the same size.
Irina Petrova: For as long as I have known him.
Stefan Vasilev: I throw the corpse to them
MacGyverovich: Any idea what he has?
The rats pounce on the corpse and devour it. They make odd chittering noises at you, almost like they are talking, then they bound off deeper into the sewers.
Irina Petrova: Nope, not a clue.
Irina Petrova: He has always been this way.
MacGyverovich: Thank you for your time, Ms Petrova.
Irina Petrova: No problem, be safe.
MacGyverovich: leaves back to "base"
Stefan Vasilev: I follow
Ivan: WELCOME BACK COMRADES!
[w] -> Stefan Vasilev: What are you going to use for illumination? It gets very dark very quickly.
Dmitri: drags Nikolai after Mac
[w] Ivan: GM since i did not eat at the cellar, i will take the rations out of my inventory.
MacGyverovich: What. Did. You. DO?!?
Nikolai: Hic! Sure thig...I'sh be right there.
MacGyverovich: directed at Ivan
Alexei: I farted.
Constantov: Go back to playing with your brick. He wasn't talking to you.
Alexei: Okay
Ivan: Not much. I' told him 'bout that scuffle we 'ad wit da facists, an' bout mah bashin em!
Stefan Vasilev: grabs a bit of burning wood a sizeable piece to be sure
MacGyverovich: Looks at Constanov and Alexei, and asks them if anyone stopped by while I was at the Cellar
[w] -> Stefan Vasilev: Okay, you head after the rats. Given their size they are pretty easy to follow. They seem to be heading north.
Alexei: I haz a new brick to play with!
Constantov: No sir. Nothing unusual to report.
MacGyverovich: Don't lie to me! Why did you make Gregor throw up like that?
Ivan: i wuz all' like, i hit dat git wif da biggest punch eva! den he blew up and ratz spilled from' is belly
Ivan: ' den he barf'ed all 'ova da table!
Ivan: :3
Stefan Vasilev: Smarts [1d4 = 7]
Ivan: (seems a little tipsy and slaphappy)
MacGyverovich: Why the hell would you tell him that? That's it!
DeadByte (Stefan Vasilev): for notice while traveling
Ivan: oi bozz! da' guy seen many a war 'n such! 'ey wuz gonna 'elp us!
MacGyverovich: You have a choice. No visits to the Cellar for a month, or no vodka for a week!!
Tack (Ivan): Didn't anyone ever tell you not to tease the animals?
Ivan: Intimidation [1d4 = 3]
MacGyverovich: Spirit [1d6 = 3]
[w] -> Stefan Vasilev: The farther north you go, the more rats that are around. They are watching you intently, but stay just on the edge of your fire. The squeaks around you sound too much like for speech for you to think they are anything else.
[w] Stefan Vasilev: what the odds I'll be eaten if I go any farther?
Ivan: Intimidation [1d4 = 11]
MacGyverovich: Spirit [1d6 = 4]
Tack (Ivan): Wtfpwnzd
Nick (MacGyverovich): damn. i need to save that benny for later
[w] -> Stefan Vasilev: If I answer that, you will think you are being railroaded. So it is up to you.
[w] Stefan Vasilev: that is evil
Ivan: No. There will be no punishment for me. I behaved as any true comrade would have, given our position here, and the events of the past month.
Dmitri: Notice {+2 Alertness} [Trait roll was a natural 1] [1d6+2 = 5]
Dmitri is using a benny
Dmitri: Notice {+2 Alertness} [Trait roll was a natural 1] [1d6+2 = 5]
Dmitri is using a benny
Dmitri: Notice {+2 Alertness} [1d6+2 = 13]
MacGyverovich: That's fine. After all, Irina controls your true fate, not I
Nick (MacGyverovich): :) Even in failure, I still win
Ivan: That's right. You don't control me. I'm glad we agree, comrade MacGyverovich. =:3
MacGyverovich: Oh I still control you. I just won't be surprised if Irina cuts you off for a while
Ivan: No. No you don't Becasue you are appointing me as an autonomous intelligence elite combat soldier. :3
Dmitri: Do you remember that vacation I got to go on?
Dmitri: That was some good times
Dmitri: and I know how to make it repeat
[w] -> Stefan Vasilev: The rats back away from the rifle sounds. After you fire the third shot they surge forward, running around your feet. Your torch starts flickering as a sudden hot wind begins washing over you. If you had to guess, you would say that something very large with a very hot breath was exhaling at you from some distance away.
[w] -> Stefan Vasilev: Make a Spirit roll.
Stefan Vasilev: Spirit [1d8 = 3]
[w] -> Stefan Vasilev: You begin backing away from the hot wind. The rats smell your fear and begin nipping at your legs.
[w] Stefan Vasilev: what direction do the rats head in relation to the wind?
[w] -> Stefan Vasilev: You suspect that you could will yourself forward, but the hot wind is terrifying to you, so you suffer a -1 penalty to all rolls if you move forward.
[w] MacGyverovich: Just out of curiousity, is Irina related to Petrovich?
[w] -> Stefan Vasilev: The rats are moving on the same direction as the wind.
[w] -> MacGyverovich: Unless you asked that question, you don't have a way to know the answer.
[w] Stefan Vasilev: IM moving against the wind
[w] Stefan Vasilev: I'm also reloading my gun
[w] MacGyverovich: In other words, probably. Unless my miniquest says otherwise later
Nikolai: MEEEE!
[w] -> Stefan Vasilev: Were you still going to shoot a rat?
[w] Stefan Vasilev: nah just moving against the wind for now
[w] -> Stefan Vasilev: Vasilev Okay, you move upwind. The rats nip at you but it is more of a protest nip than anything else.
[w] -> Stefan Vasilev: You get about 12' further into the tunnel when you hear a voice in Russian state, "HALT." It takes you a second to realize that the voice did not come from a direction.
[w] -> Stefan Vasilev: This is followed by a low chuckle.
[w] Stefan Vasilev: I'm asking Who is this?
[w] -> Stefan Vasilev: I am merely a creation Stefan Vasilev. Something given form through hatred, violence, and death. My name would mean nothing to you.
[w] Stefan Vasilev: what is your purpose?
[w] -> MacGyverovich: To exist, what is your purpose?
[w] Stefan Vasilev: what is your favorite color
[w] -> Stefan Vasilev: And that is a strange question, but my favorite color is red.
[w] Stefan Vasilev: to become an unparalleled gunman
[w] Stefan Vasilev: funny that's my favorite color too comrade
[w] -> Stefan Vasilev: Well, good luck with that walking meal. There is a deliciously tasty snack coming down the passage behind you, please make sure my children enjoy it.
Stefan Vasilev: are your children the rats of these tunnels?
Stefan Vasilev: I reload while asking
You hear the chittering of hundreds of rats. They are definitely talking to each other.
[w] -> Stefan Vasilev: They are merely tools.
[w] Stefan Vasilev: how do I get to you?
[w] Stefan Vasilev: have a feeling you're a little more interesting then the scum you're using
[w] -> Stefan Vasilev: Perhaps. But you are not interesting enough to me to justify me answering that question. Now, if you bring me something delicious I will reconsider.
[w] Stefan Vasilev: an offering of blood?
Rat Swarm: SNARL!
Stefan Vasilev: Ignores his comrades cries
Rat Swarm: (about a dozen rats, the size of dobermans, leap from the shadows around Stefan's torch and attack)
[w] -> Stefan Vasilev: If that is your best offer, then your corpse has plenty and my children can collect it for me.
Stefan shoots a doberman sized rat. He hits.
Stefan Vasilev: Mosin-Nagant damage [2d8 = 10]
It falls over dead.
Rat Swarm: (ATTACKS!)
Round 1
The deck has been shuffled.
Dealing cards...
Rat Swarm: EAT THEM! EAT THEM ALL!
Rat Swarm: [5d6 = 18]
GM: Normal Rats damage [2d6 = 6]
GM: Normal Rats damage [2d6 = 12]
GM: Normal Rats damage [2d6 = 10]
GM: Normal Rats damage [2d6 = 3]
Stefan Vasilev
Stefan Vasilev: Spirit [1d8 = 7]
Stefan Vasilev: Shooting [1d6 = 5]
Round 2
Stefan Vasilev
Stefan Vasilev: Shooting [1d6 = 5]
Stefan Vasilev: Mosin-Nagant damage [2d8 = 8]
Stefan kills another doberman sized rat while backing up.
GM: [5d6 = 22]
GM: Normal Rats damage [2d6 = 2]
GM: Normal Rats damage [2d6 = 11]
GM: Normal Rats damage [2d6 = 2]
GM: Normal Rats damage [2d6 = 6]
GM: Normal Rats damage [2d6 = 4]
Stefan Vasilev: Deals off
Round 3
Rat Swarm: Squee squee!
Stefan Vasilev: Agility [1d12 = 10]
Rat Swarm: [5d6 = 14]
Rat Swarm: Normal Rats damage [2d6 = 12]
Stefan Vasilev
By this point, is dead.

Campaign saved.


Okay, what actually happened above was some GM cheese. The actual end result of the above adventure is that Ivan was turned into a Wehrwulf. Macgyverovich was turned into an unwilling Nazi Zombie. Stefan was eaten by rats. Dmitri was killed by a squad of SS troopers.

After talking about it a bit, the group decided that this is war, sometimes the bad guys win, and to let the result stand.