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Savage Worlds Ruleset for Fantasy Grounds II
(c) 2009 Pinnacle Entertainment Group.
Nessie (Tyran Drenski): present....
TADM: Woot!
Ranger Richard: might be a minute may have to send out a callout notification]
TADM: I'm not at home tonight and we had a problem getting port forwarding turned on here.
TADM: Okay, let's get this party started.
GM: Spirit check from Colwyn please
Colwyn O'Reilly: Spirit [1d8 = 6]
GM: Thanks.
Asher (Colwyn O'Reilly): sure
Asher (Colwyn O'Reilly): i feel spirited
Ranger Richard: I am monitoring but am doing search and rescue callouts
TADM: No problem, if you get sidetracked too badly let me know and we can call it a night.
Sarge shows up the next morning.
Sgt Donegal: Okay, everyone, time to go find some VC and shoot them.
Tyran Drenski: Yeah... You say that like this it will be normal.
Tyran Drenski: It's never just VC
Ranger Richard: lets go
Tyran Drenski: But I'm happy to kill something
Sgt Donegal: I was going to have Private Motormouth walk point, but it seems that he came down with dysentery after brushing his teeth with the toothbrush that he used to clean the toilets.
Colwyn O'Reilly: sucks to be him
Sgt Donegal: Not sure why the FNG would do that, but well...I think he's due for section 8 at any time.
Colwyn O'Reilly: hey richard, this statue thing is half yours... you want to keep it?
Tyran Drenski: Hey maybe it will make him more sain
"Bookworm": What statue thing?
Colwyn O'Reilly: this statue thing we bought on R&R
Colwyn O'Reilly: from a crazy lady
[w] Colwyn O'Reilly -> Ranger Richard: so, you want to hang on to this statue for a bit? for instance, forever?
Tyran Drenski: 'Note to self kill colwyn later"
Ranger Richard: sure
Sgt Donegal: Okay, well, if you guys are done with your crazy R&R stories, let me know.
Sgt Donegal: So Private Richard, since you are a pretty sharp guy, you want point?
Colwyn O'Reilly waves hands at sarge
Colwyn O'Reilly: there is no statue
Colwyn O'Reilly: this isn't the statue you're looking for
Ranger Richard: sure love it
GM: Richard, spirit check please.
Nessie (Tyran Drenski): Richard you have to do a spirit checks now because you arethe statue holder
Ranger Richard: Spirit [1d6 = 7]
Sgt Donegal: Okay, lets all hop in the chopper and head on out for our patrol.
Tyran Drenski: Hooah serg
Sgt Donegal: This is a three day patrol, so everyone grab three days of rations, water purification tablets, salt tablets, whatever ammo you think you need, and so on.
"Hogpile": Hooah sarge
Tyran Drenski goes to his cot and loads up his stuff, and heads to the chopper.
Colwyn O'Reilly needs extra medical supplies
Asher (Colwyn O'Reilly): is really glad he took that edge last advance
Sgt Donegal: Okay, looks like Private Motormouth recovered, so he's back on point.
Nessie (Tyran Drenski): as dugan runs up behind us..."don't leave"
TADM: Whoops.
Nessie (Tyran Drenski): what did we do?
Nessie (Tyran Drenski): we just got the hand of "dooooommm"
Everyone piles into the chopper and it heads off to the north.
Asher (Colwyn O'Reilly): dugaaaaannnnn!
Tyran Drenski: (whispers to richard) you brought the statue right.
Ranger Richard: of course
Ranger Richard: how did I wind up with this thing again?
Nessie (Tyran Drenski): had to get it away from the doubting tomas
Sgt Donegal: Okay, simple op here, it is a sweep through the jungle, looking for signs of the VC. No villages along the route, so this is going to be a nice quiet walk, right.
Tyran Drenski: nothing is ever quiet serg
Sgt Donegal: Yeah, probably.
Tyran Drenski: anything in particaular we looking for serg?
Colwyn O'Reilly: VC?
Sgt Donegal: Signs of VC, that's about it.
Ranger Richard: awesome
Tyran Drenski: (whispers to self) what else this time a flock of tiny green men?
Colwyn O'Reilly: are you going to see aliens this time tyran? maybe they're coming to take you home.
The choppers sweep in and drop the squad off at a wide clearing.
Colwyn O'Reilly is not the first one off
The squad hops out and disperses, looking for signs of VC.
GM: Notice checks from everyone.
Tyran Drenski: Notice (GOOD) [Trait roll was a natural 1] [1d6 = 3]
Colwyn O'Reilly: Notice [1d6 = 9]
Withers: Notice [1d6 = 13]
Dugan: Notice [1d6 = 4]
[w] Dugan: am i in the game yet?
The initial landing area is clear. The squad heads west.
[w] -> Dugan: Yep.
[w] Dugan: okie dokie
Nessie (Tyran Drenski): tyran is preoccupied with aliens
Sgt Donegal: Private Motormouth, you are up front. Keep an eye out for trouble.
Dugan: aye aye capm
Ranger Richard: Notice [Trait roll was a natural 1] [1d6 = 4]
Sgt Donegal: Richard, you are second, stay about ten steps back so when the VC show up to see what is causing all the noise we don't lose anyone important.
Dhu (Dugan): what are the dots by everyones pictures?
Nessie (Tyran Drenski): color of the dice you have
Dhu (Dugan): oooooOOOOooooooohhhh
Asher (Colwyn O'Reilly): if you click the arrow button on the right side of teh screen you can change it
Colwyn O'Reilly falls in patrol line
Tyran Drenski: Medic to the back
Colwyn O'Reilly: i like the middle
The squad moves along the patrol route, watching for signs of VC activity.
Dugan: struts along .. leading the charge
Dugan: diligently keepin his eyes open
You reach a small river leading north, Donegal checks the patrol map and then gestures that you are to follow it north for a while.
Tyran Drenski keeps eyes open waiting for ninja swat rats with tiny machetes
Dugan: begins whistling the theme song to bridge over the river kwai
Ranger Richard: or NVA zombies coming out of tunnel
Colwyn O'Reilly looks up every so often
About ten minutes north, you see a group of three chickens clucking as they walk around an upturned chicken basket. It looks like it is buried about two inches into the muck.
Tyran Drenski looks 360 degrees
TADM: All at once Tyran?
Tyran Drenski: Watch out there is chickens!
Colwyn O'Reilly: chickens? out here?
Dugan: mmmmm ... hungry
Nessie (Tyran Drenski): yes as fast as he can TADM
Colwyn O'Reilly takes cover as the owner of said chickens may be about somewhere
Tyran Drenski: This could be a trap, they think we are hungry and they could have booms around the chickens.... or in.
Sgt Donegal: The river is just wide enough for a small barge, perhaps they jumped off.
Tyran Drenski takes cover behidn the biggest tree he could find
Dugan: i doubt those chickens carried the basket with them sarg
Dugan: rolls eyes
Tyran Drenski: These villagers are poor they are not going to leave chickens behind just because the basket floated off.
Dugan: looks for markings around the basket ... broken twigs, or footprints
Sgt Donegal: Right, well you deal with it however you think best Private Motormouth.
GM: Notice check.
Dugan: Notice [1d4 = 2]
Colwyn O'Reilly: Notice [1d6 = 5]
Ranger Richard: Notice [1d8 = 4]
Tyran Drenski: Notice (GOOD) [1d8 = 13]
Dugan: didn' see nuttin
Nessie (Tyran Drenski): woot
Dhu (Dugan): gives nessie a high five
Ranger Richard: nice check!
Nessie (Tyran Drenski): yeah i felz special
Tyran Drenski: What are the chickens pecking at?
Tyran is pretty convinced that the chickens are pecking at some seed around the basket. The basket looks like it was intentionally buried and the seed was placed to keep the chickens busy.
Dugan: that can't be good
Tyran Drenski: awe its seed, I can see it from here
Colwyn O'Reilly: maybe a bomb?
Dugan: peers into the forest
Ranger Richard: maybe we can sweep area to see if anybody watching
Tyran Drenski: Told you trap the seed was laid around the basket.
Dugan: yer right o' course
Tyran Drenski looks for trip wire or evidence of traps
Sgt Donegal: Good idea Richard, everyone keep a sharp eye for VC activity.
Dhu (Dugan): ever notice that even though we've been eatin this food for three weeks, and drinking the water for three weeks, that the weight doesn't drop?
Sgt Donegal: Notice [1d8 = 6]
Colwyn O'Reilly: is there a way we could set an ambush and then trigger it from safety?
Dugan: if there is a long branch nearby, someone could stand behind the nearest treee and push on the basket
Dugan: FNG would be a good volunteer
There are no long branches nearby that are solid enough to push the basket over.
Dhu (Dugan): would'a happened either way
Tyran Drenski: should we scare the chickens and hall ass?
Dugan: i could lure them away with my impersonation of a rooster
Tyran Drenski: I've got to hear this.
Colwyn O'Reilly: toss a grenade into it?
"Hogpile": A couple rounds would definitely scare the chickens.
Tyran Drenski looks for a wider tree
Dhu (Dugan): (all visual)
Corp Withers: Quietly scare the chickens...
Colwyn O'Reilly: of course, it could just be a random trap... any reason not to bypass it?
Dugan: curious what's under the basket
Dugan: but i guess that's the point
Tyran Drenski finds a stick or rock and throws it near the chickens
Tyran Drenski yells cover
Ranger Richard: hmmm 203 roiund and maybe fried chicken for lunch :)
Dugan: ducks behind the nearest tree stump
Colwyn O'Reilly is still behind the cover he took earlier
Dhu (Dugan): why am i carrying pistol clips, but no pistol?
TADM: Because you left it in camp?
Dugan: i'm an idiot but don't tell anyone wouldn't want to get a bad rep
The stick lands near the chickens, they look at it for a couple seconds, then return to pecking at the seeds.
Tyran Drenski: okay someone else have any ideas?
Colwyn O'Reilly: other than an ambush or just heading on our way, no?
Tyran Drenski: these chickens are under mind control.
Dugan: let's move on ... bypass the trap. that's my vote
Dhu (Dugan): do i have a vote?
Ranger Richard: we need some mind control psionic powers!
Dhu (Dugan): I've got a pistol now, (it magically teleported from camp)
Dugan: i can shoot the chickens
Ranger Richard: after sweeping area I would say everybody covers while our demo expert checks it out.
Asher (Colwyn O'Reilly): or you pulled it out of your ...
VC Regular: Shooting [1d6 = 7]
VC Regular: Shooting [1d6 = 2]
VC Regular: Shooting [1d6 = 4]
VC Regular: Shooting [Trait roll was a natural 1] [1d6 = 1]
VC Regular: Shooting [1d6 = 2]
VC Regular: SVD Rifle damage [2d8+1 = 25]
Dhu (Dugan): this cant be good
Tyran Drenski: shooting is alot of noise...wait they are noise makers to let the VC know we are here.
Gunshots ring out.
Nessie (Tyran Drenski): too much rolls...feeling impending doom
Corp Withers: Snipers!
Dugan: still ducked behind stump
Alberts: Take cover!
Colwyn O'Reilly goes prone
Tyran Drenski supined and looking
Colwyn O'Reilly looks for muzzle flashes
Tyran Drenski flips to prone
Dugan: ready's 'Ol PS' for battle
"Bookworm": Doc, check Kenner - he got shot.
Colwyn O'Reilly crawls over to Kenner's position
Nessie (Tyran Drenski): who shot kenner (kenny)?
Ranger Richard: go prone and look for enemy
TADM: Oh my god! They killed Kenner!
Dhu (Dugan): poor widdle kenner
Ranger Richard: do we have any arty support for smoke or support?
Dugan: prone is the word of the moment ... goes prone
Asher (Colwyn O'Reilly): tyran should have smoke
Dugan: which directions are the shots coming from?
[w] Colwyn O'Reilly: is kenner worth making a healing check on?
Tyran Drenski pops smoke to give cover
Colwyn O'Reilly
Dugan: thinks great! can't see a darn thing now
Dhu (Dugan): did you get shot in the butt?
Colwyn O'Reilly: where am I related to kenner?
[w] -> Colwyn O'Reilly: Sure, you can make a check.
Colwyn O'Reilly: Healing {+2 Healer} [1d6+2 = 7]
Nessie (Tyran Drenski): as kenner come back from the dead
Dhu (Dugan): first cousins?
Dhu (Dugan): twice removed on your sisters side?
Dugan: which directions did the shots come from?
Dugan: belly crawls to a flanking position
Asher (Colwyn O'Reilly): i forgot to subtract for my medic
Colwyn discovers that Kenner is beyond saving. The bullet passed through his chest, out his back, and managed to wreck the PRC-25 he was carrying.
Tyran Drenski tries to figure out which way the bullets are coming from
Colwyn O'Reilly takes Kenner's dog tag
GM: Notice check to figure out where the bullets are coming from?
Ranger Richard: so much for support
Dugan: Notice [Trait roll was a natural 1] [1d6 = 4]
Tyran Drenski: Notice (GOOD) [Trait roll was a natural 1] [1d6 = 11]
Colwyn O'Reilly: Notice [1d6 = 8]
Ranger Richard: Is my sanity back to 5 after R & R?
TADM: No, it's back to 4, up from 3.
Tyran and Colwyn are pretty certain the bullets came from over the river and through the jungle.
Colwyn O'Reilly gives him some morphine to help with the pain
Dugan: ...to grandmother's house we go
TADM: Kenner is way beyond saving.
Asher (Colwyn O'Reilly): never mind the morphine
Dugan: how shallow is the river?
Tyran Drenski: The bullets are coming from the river
Ranger Richard: Notice [1d8 = 5]
The river is about five feet deep.
Dugan: is the water flowing fast?
No.
Dugan: do i see any passable sections upstream or downstream from my current position?
TADM: Worry about that when it is your turn.
Corp Withers: Take cover and wait to see mussle flashes.
Ranger Richard
Ranger Richard: take cover and scan for enemy with binos
"Hogpile": Setup the M60 behind cover, pointing it in the direction that Tyran and Colwyn are pointing.
Alberts: Help Hogpile.
GM: Notice check Richard.
Ranger Richard: Notice [1d8 = 13]
Ranger Richard: nice timing!
Nessie (Tyran Drenski): high five to richard!!!
Asher (Colwyn O'Reilly): nice roll richard!
Through the binoculars you see five VC using SVD rifles. They are lurking behind a small embankment, you can see their bamboo hats through the foliage.
Tyran Drenski
Ranger Richard: tell others what I see and where
"Bookworm": Bloop 'em with a grenade.
Ranger Richard: how far away are they?
Tyran Drenski: Shooting: M79 G. Launch [1d6 = 8]
Tyran Drenski: that was bookwrom
GM: That hits.
Tyran Drenski: toward the area of the VC
Tyran Drenski: M79 G. Launch damage [3d6 = 16]
Tyran Drenski shoots VC
Tyran Drenski: Shooting: M79 G. Launch [1d8 = 5]
GM: That misses.
Nessie (Tyran Drenski): did i scare the chickens finally?
GM: [1d12 = 3]
GM: [1d10 = 6]
Nessie (Tyran Drenski): any dead?
Tyran's shot flies off course, detonating near a collection of trees.
Asher (Colwyn O'Reilly): new landing strip!
Nessie (Tyran Drenski): I'm good at that
"Bookworm": Woot! Three down! Go M79!
Dugan
TADM: Dugan's turn.
Nessie (Tyran Drenski): woot for bookworm
[w] Dugan: can i fire off my m1 carbine?
[w] -> Dugan: Yes.
[w] Dugan: don't know how this part works
Everyone make sure they are deducting ammo.
[w] Dugan: which dice to i roll? shooting, or the gun itself? how do i account for the trademark weopon?
[w] -> Dugan: A 3 round burst uses 3 shots and adds +2 to your shooting skill and +2 damage. Roll an attack by double clocking on the weapon.
Dugan: M1 Carbine damage [2d6-1 = 1]
Dugan: M1 Carbine damage [2d6-1 = 15]
[w] Dugan: oops
Nessie (Tyran Drenski): 2nd...please
Dhu (Dugan): lol
[w] -> Dugan: The icon with the arrows.
Dugan: Shooting: M1 Carbine(Trade) [1d6 = 3]
[w] -> Dugan: That's it.
GM: You miss.
Colwyn O'Reilly
Dealing cards...
Dugan
TADM: Next round, Dugan goes first.
Dugan: Shooting: M1 Carbine(Trade) [1d6 = 3]
Dhu (Dugan): man i suck!
TADM: You miss again.
Nessie (Tyran Drenski): damn
Colwyn O'Reilly
Corp Withers: Open fire with the M16
Colwyn O'Reilly: sarge, PRC-25 is down!
Corp Withers: Shooting [Trait roll was a natural 1] [1d8 = 1]
Colwyn O'Reilly: fires a three round burst at the VC
Sgt Donegal: Frack.
Colwyn O'Reilly: Shooting: M1 Carbine [1d6 = 4]
Sgt Donegal: Open fire with the M16.
Sgt Donegal: Shooting [1d8 = 4]
TADM: Lots of missing going on here.
Ranger Richard
Dhu (Dugan): its like bein in the middle o' a spaghetti western
Nessie (Tyran Drenski): come on Richard
"Hogpile": Supressive fire!
Dhu (Dugan): yoo caan dew eet!
"Hogpile": Shooting [1d8 = 2]
TADM: You suppress the heck out of some nearby trees.
Ranger Richard: shoot dbl tap for +1 and trademark +1
Ranger Richard: Shooting: M16 (Trademark) [1d8 = 5]
Ranger Richard: so should be 7
GM: Richard hits.
Ranger Richard: M16 (Trademark) damage [2d8 = 8]
Nessie (Tyran Drenski): wonder how many so far 3
Tyran Drenski
"Bookworm": Reloading
Dhu (Dugan): richard originally saw 5 with his binocs
Tyran Drenski: Shooting: M79 G. Launch [1d8 = 4]
GM: You miss wildly.
VC Regular: Spirit [1d6 = 9]
VC Regular: Shooting [1d6 = 3]
VC Regular: Shooting [1d6 = 5]
VC Regular: Shooting [1d6 = 5]
Several shots ring out, but no one is hit.
Dhu (Dugan): they are as bad at this as we are
Nessie (Tyran Drenski): no bookwrom this time...darn
Round 2
Dealing cards...
Tyran Drenski
Nessie (Tyran Drenski): bookworm this time
Tyran Drenski: Shooting: M79 G. Launch [1d8 = 5]
Nessie (Tyran Drenski): now me
Tyran Drenski: Shooting: M79 G. Launch [1d8 = 6]
GM: That hits.
Tyran Drenski: M79 G. Launch damage [3d6 = 7]
Nessie (Tyran Drenski): I sucks tonight
Colwyn O'Reilly
Asher (Colwyn O'Reilly): no one is hit?
Corp Withers: Fire with the M16.
Corp Withers: Almareth's Squad: Shooting [1d8 = 5]
Nessie (Tyran Drenski): any die with my last damage?
TADM: Nope.
Colwyn O'Reilly fires on VC
Colwyn O'Reilly: Shooting: M1 Carbine [1d6+2 = 7]
Colwyn O'Reilly: M1 Carbine damage -1 [2d6+1 = 6]
TADM: You hit and stun one of the VC.
Dugan
Dugan: Shooting: M1 Carbine(Trade) [1d10 = 2]
GM: That's a miss.
Nessie (Tyran Drenski): dugan kill!!!...fail
Dugan: where did i find this gun??!
Ranger Richard
Dugan: pos!
[w] Colwyn O'Reilly -> Dugan: if you use a three round burst you get +2 hit and damage
Nessie (Tyran Drenski): do three round to get your +2
Ranger Richard: same as last rnd for +2
Ranger Richard: Shooting: M16 (Trademark) [1d8 = 4]
GM: That hits.
[w] Dugan: how do i set it for a 3 round burst?
[w] -> Dugan: Just remember that it is +2 attack and damage.
Ranger Richard: M16 (Trademark) damage [2d8 = 10]
Richard kills one.
"Hogpile": Suppressive fire!
"Hogpile": Almareth's Squad: Shooting [1d8 = 3]
Nessie (Tyran Drenski): four down
You suppress the heck out of the trees.
The VC sneaks down the hill and runs away between the trees.
Dhu (Dugan): i've rolled three times ... does that mean that i've spent 3 ammo or nine?
TADM: Nine.
Nessie (Tyran Drenski): when you do the three round burst add you +2 or you don't get it
Tyran Drenski
Round 3
Dealing cards...
Dugan
Dugan: Shooting: M1 Carbine(Trade) [1d10 = 3]
TADM: That misses.
Dugan: i had the modifier on the screen
Dugan: shouldn't that have been a 5?
Nessie (Tyran Drenski): yes
Dugan: 3 Round burst +2 (3 Round burst +2) [4]
Nessie (Tyran Drenski): it's six to hit and i think they are running
Dhu (Dugan): gotcha
Tyran Drenski
Nessie (Tyran Drenski): am i bookworm?
"Bookworm": Reloading.
Nessie (Tyran Drenski): nope so I'm going
Tyran Drenski: Shooting: M79 G. Launch [Trait roll was a natural 1] [1d6 = 3]
Tyran Drenski: and I miss
GM: Tyran blows up a few more trees.
Colwyn O'Reilly
Colwyn O'Reilly: Shooting: M1 Carbine [1d6+2 = 7]
Corp Withers: Snipe the last one who is running.
Corp Withers: Shooting [1d8 = 3]
GM: Colwyn hits.
Colwyn O'Reilly: M1 Carbine damage -1 [2d6+1 = 6]
GM: He stuns the fleeing VC.
Ranger Richard
Nessie (Tyran Drenski): five so far
"Hogpile": Letting the M60 cool.
Ranger Richard: Shooting: M16 (Trademark) [1d8+2 = 7]
GM: That hits.
Ranger Richard: M16 (Trademark) damage [2d8 = 10]
Ranger Richard: :)
GM: The last VC sniper drops.
Nessie (Tyran Drenski): yeah!
Tyran Drenski looks for more VC hanging around.
Ranger Richard: reload my magazine to fresh one and put used one back
Sgt Donegal: Bookworm, you or Tyran want to see if anything can be done with the PRC-25?
"Bookworm": Beyond my ability to fix Sarge.
Colwyn O'Reilly: Sarge, Kenner didn't make it
Tyran Drenski: hooah serg
Tyran Drenski: Repair [1d6 = 23]
Ranger Richard: wowwwww
Asher (Colwyn O'Reilly): whoa
TADM: OMFG.
Asher (Colwyn O'Reilly): awesome sauce
Nessie (Tyran Drenski): I rockz
Dugan: did you turn it into a refrigerator?
Nessie (Tyran Drenski): no satilite
Ranger Richard: new mcgyver
Nessie (Tyran Drenski): the is the edge i'm getting next up lol
Colwyn O'Reilly: will it make fish and chips now?
Ranger Richard: I thinkd Tyran just picked up radio traffic from the states!
Well, given a few pieces of bubblegum and a paperclip, Tyran manages to turn it into the best damn PRC-25 in the army. In fact, if you attune the antennae just right you can get WSGW from Detroit on the clear channel.
Sgt Donegal: Umm...
Ranger Richard: awesome
[w] Dugan: so a 3 round burst chews up 9 bullets?
Nessie (Tyran Drenski): woot!
Alberts: I think I heard the Tigers game...
[w] -> Dugan: 3 rounds burst uses 3 rounds, 3 three rounds bursts = 9 bullets.
Colwyn O'Reilly: hey, it's october, are the wings playing?
Tyran Drenski: well you said fix it and I thought I could make it better while I was at it.
Sgt Donegal: Damn, I think you should patent that fix.
Corp Withers: O'Reilly, you get Kenner's tags?
Tyran Drenski: working on that. was else serg?
Colwyn O'Reilly: yes sarge
Dugan: can you figure out how to make the internet work while you are at it?
Dugan: thought you might invent it in your spare time
Ranger Richard: you want us to find crossing spot and check out dead for intell sarge?
Colwyn O'Reilly: maybe tyran is steve jobs father... he made an OS that actually works...
Sgt Donegal: Yeah, lets get across the river and see if we can find any intel on these asses.
Tyran Drenski: wouldn't you like to know.
Dugan: jumps the river in a single bound
TADM: Right, try an agility check.
Dugan: Agility [1d6 = 4]
Ranger Richard: Agility [1d6 = 17]
Tyran Drenski: Agility [1d6 = 17]
Colwyn O'Reilly: yes sarge. did you note the coordinates for here in case we can get Kenner out?
Colwyn O'Reilly: Agility [Trait roll was a natural 1] [1d6 = 3]
Dhu (Dugan): nice leaps
Nessie (Tyran Drenski): I tought richard everything he knows
Dugan lands face first in the water. Colwyn decides to wade. Richard and Tyran demonstrate Olympic long jumper skills.
Alberts: Tyran ate his Wheaties today.
"Bookworm": Can I get Tyran's autograph?
Nessie (Tyran Drenski): I guess so
Nessie (Tyran Drenski): not that I killed any VC...
You get across the river and find the dead VC.
Tyran Drenski looks for goods to take.
Sgt Donegal: Yeah, I got his location so we can get him out of here when we get back.
GM: Notice checks on the dead VC.
Ranger Richard: Notice [1d8 = 2]
Tyran Drenski: Notice (GOOD) [1d8 = 13]
Colwyn O'Reilly: Notice [1d6 = 7]
Ranger Richard: hum de dum dee dum
Dugan: feels like a wet ninja swat rat with tiny machetes
Ranger Richard: Tyran is rolling hot tonight!
Dugan: Notice [1d6 = 9]
Nessie (Tyran Drenski): shhhhhh I don't want my dice to hear you say that
Nessie (Tyran Drenski): you'll jenx me
The VC are not carrying much of value. They each have a rifle, a couple clips, some barely potable rice and water.
Dugan: examine the rifle to see if its better than mine ... don't think it will be since they didn't hit me either
TADM: Yep, you could pick up it, lug the extra weight around for the rest of the mission, and then have it confiscated when you get back to base.
Dugan: does that mean its better?
Alberts: Can I kill the power-gamer now?
GM: Shh...bad Alberts.
Dugan: whats a power-gamer?
Asher (Colwyn O'Reilly): munchkin 'nam!
Ranger Richard: so do we want to blow the gear up here with demo sarge?
Corp Withers: The SVD rifle is a decent single shot sniper rifle, good stopping power. Although if you were thinking of being a sniper I recommend the M21.
Ranger Richard: Hey corp they make 10 rd mags for these things-they showed us how to shoot them back at ranger school on a class on foreign weapons.
Corp Withers: The SVD? Okay, guess I slept through that part.
Colwyn O'Reilly: sure stopped Kenner good
Sgt Donegal: Yeah, I was thinking that we could have Private Drenski reverse engineer them into booby-trapped nuclear reactors and leave them here for some hapless VC to find. Then we would wipe them out with a tactical nuclear weapon.
Sgt Donegal: Drenski can probably do it with the contents of an MRE.
Tyran Drenski is happy with his own gear and just looks for shiny mythical items
"Bookworm": Now that would be cool....
Ranger Richard: yeah as long as we werent around!
Colwyn O'Reilly checks to see if any of the VC are alive
Tyran Drenski: Hooah serg
The VC are all very dead.
Ranger Richard: I think Tyran could make us some star trek anti-matter transportes to get back to base with out of teh PRC and some cleaning kit parts
Tyran Drenski: I'm working on that just need more time....
Colwyn O'Reilly: I was just hoping for a decent pint
Sgt Donegal: Well, if Tyran is done messing with the rifles, let's move out. All this shooting probably attracted more. No sense standing around gawking.
Tyran Drenski: hooah serg i'm ready
Colwyn O'Reilly: Right sarge... they didn't have much food on them so they must have a base camp of some kind nearby
Tyran Drenski check and packes gear and falls into position
Dugan: back on point searg?
Colwyn O'Reilly: they couldn't have been out here for long
Sgt Donegal: Yep, go get 'em Private Motormouth.
Colwyn O'Reilly falls back in line
Dugan: runs to the point ... gets to the point .. and stays on the point
The squad continues on its patrol. The day gets hot. Lots of water is drunk. Some MRE food is consumed. Weight is reduced by eating the MREs.
Dugan: oh .. what's the point?
Alberts: crepes....must....eat....crepes...
Ranger Richard: mmm crepes
[w] Dugan: my weight increased by 4
Tyran Drenski: need to be charmed by crepes
"Bookworm": Oooh! I got one of the ones with the dehydrated rice cakes for "dessert!" I'll need a shot of morphine now, before I eat them.
Dugan: are they bubble gum crepes? my favorite!
Tyran Drenski: you mean rock cakes
Tyran Drenski: bubble gum crepes??? where are you from?
[w] Dugan: haha .. the pistol .. got it
Colwyn O'Reilly: crepes must be why so many guys from WWII married french girls.
Ranger Richard: ooh la la la
The squad walks along.
GM: Notice checks.
Colwyn O'Reilly: Notice [1d6 = 5]
Corp Withers: Almareth's Squad: Notice [1d8 = 4]
Tyran Drenski: they married germans for black forest cake...ohhh that sounds soo good.
Corp Withers: Almareth's Squad: Notice [1d6 = 4]
Tyran Drenski: Notice (GOOD) [1d8 = 13]
Ranger Richard: Notice [1d8 = 6]
Dugan: Notice [1d4 = 5]
TADM: Only a 13 Tyran? Sheesh.
Nessie (Tyran Drenski): i'm resting
Ranger Richard: you must have magical dice of high rolling, lol
Nothing unusual to be seen here. Move along Soldiers.
The night settles in, Sarge calls a halt and you find a nice resting spot. Sarge picks out people for guard duty.
Colwyn O'Reilly: how did dugan draw all the shifts?
Sgt Donegal: Motormouth, you sleep all night long. Don't want you waking up everyone else with your gabbing, or giving away our position while you hum like an idiot.
Colwyn O'Reilly: crap, that means I have a shift
Dugan: i'm just good that way . ... oh.. ok if you really don't want me to stand guard, then I'm okay with that I guess
GM: Notice checks please.
Tyran Drenski: Notice (GOOD) [1d8 = 4]
Dugan: I'll just set up camp over here in the corner .. reminds me of days at cub scout camp...
GM: Almareth's Squad: Notice [1d8 = 7]
Colwyn O'Reilly: Notice [Trait roll was a natural 1] [1d6 = 5]
Dugan: Notice [Trait roll was a natural 1] [1d6 = 4]
Nessie (Tyran Drenski): luck dice...gone...sniff sniff
Dugan: why I recall... yawn ...
Dugan: snores
The night passes uneventfully.
The squad heads out the next morning. Again, seems uneventful.
Nessie (Tyran Drenski): this uneventful is scary...no?
TADM: I'd say quiet, but everyone would immediately assume an ambush was imminent.
Colwyn O'Reilly: see any tiny jungle samurai dragons yet tyran?
GM: More Notice checks please.
Colwyn O'Reilly: Notice [1d6 = 8]
Tyran Drenski: Notice (GOOD) [1d8 = 7]
Ranger Richard: Notice [1d6 = 5]
Dugan: Notice [1d4 = 15]
Dhu (Dugan): lol
Ranger Richard: Go Dugan!
Nessie (Tyran Drenski): I gave the lucky dice to dugan
Dugan finds eight new species of jungle butterfly.
Dhu (Dugan): on a 4 sided die no less
Asher (Colwyn O'Reilly): alright, no more increasing skill dice for me
TADM: EDGES for everyone!
Nessie (Tyran Drenski): I want mcgyver!
The rest of you notice nothing out of the ordinary.
The day meanders on in silence and boredom.
Tyran Drenski: wow nothing but jungle...how nice
GM: Well, silence relative to "no gunshots"
Dugan: that ones my favorite ... its purple and red and green and plue
Ranger Richard: whew naybody have some more foot powder?
Dugan: i especially like the big zig zag marks along the underside of its wings
Tyran Drenski: plue is not a color dugan
"Hogpile": Damn, I forgot my change of underwear and socks. Anyone want to trade?
Alberts: OH MY GOD!
Tyran Drenski: no thanks hog
Colwyn O'Reilly throws up a little in his mouth
Ranger Richard: you wear underwear out here?
Tyran Drenski is close to vomiting
Colwyn O'Reilly: just turn it inside out
Dugan: shure .. plue is a color somewhere between puke brown and blue orange orange fred
Alberts: So, Dugan, out of curiosity, what is the population of Retard-opia?
Tyran Drenski: wash them in a stream..
Dugan: how did you get a cross the river the other day? that cleaned up my stuff fer me
Ranger Richard: did you check for leeches?
"Hogpile": Oh shit! Damn, that explains the squiggly itchy bit on my ass.
Tyran Drenski laughs so hard can't talk.
Colwyn O'Reilly: hmmm... would leeches have anything to do with the burning sensation when I pee?
"Hogpile": Doc, can you help with that?
Colwyn O'Reilly: no hog... I can't. That's nurse level work.
Tyran Drenski: nope that's pond syphillis
Corp Withers: Hmm...mental note to self. Squad goes more than 36 hours without gunfire, goes insane.
Tyran Drenski: not insane merely one with out sanity...and morals...and hygene...and you get the picture
Ranger Richard: hmm may have a small leech that crawled up theer heard of a guy one time that had to have to have it surgicall removed and taken out then sewd back on.
Colwyn O'Reilly: sweet.
Tyran Drenski: I think dugan is being controled by a tiny duck billed platipus.
Round 1
The deck has been shuffled.
Dealing cards...
Colwyn O'Reilly
Gunshots ring out.
Colwyn O'Reilly takes cover and holds his action
Nessie (Tyran Drenski): dum dum dum dum....
Sgt Donegal: Whats with the snipers? Sheesh (that was ooc)
Tyran Drenski takes cover behind a tree
Sgt Donegal: VC Regular: Shooting [1d6 = 4]
Sgt Donegal: VC Regular: Shooting [Trait roll was a natural 1] [1d6 = 1]
Sgt Donegal: VC Regular: Shooting [Trait roll was a natural 1] [1d6 = 1]
Sgt Donegal: VC Regular: Shooting [1d6 = 7]
Sgt Donegal: VC Regular: Shooting [1d6 = 4]
Sgt Donegal: VC Regular: Shooting [1d6 = 4]
Dugan: ducks for cover
Tyran Drenski pops smoke for cover again
Don't worry, these are defective VC. They shot six times on unsuspecting GIs milling about and only hit once.
Dugan: who got shot?
VC Regular: SVD Rifle damage [2d8+1 = 15]
Colwyn O'Reilly: who was hit?
Tyran Drenski: who was struck
Jade Golem: Vigor [Trait roll was a natural 1] [1d6 = 9]
A bullet hits Richard in the chest. It knocks him over. There is a flash of green light.
Dugan: it strikes me as being rather odd, don't you think that we are standing here in the middle of a jungle, contempleating who it was that was damaged in this foray
Ranger Richard: oww
Corp Withers: Well, I'm not standing there wondering, I'm prone behind cover.
Dugan: ouch ... bad luck
Nessie (Tyran Drenski): the statue saved him!!
Colwyn O'Reilly crawls to richards position
Dhu (Dugan): or it broke into a million little freds
Ranger Richard: where did the flash come from--my pack or tracer fire?
GM: Your pack.
Colwyn crawls over to Richard's spot.
Richard seems dazed but completely unharmed.
Tyran Drenski has statue envy.
You find what looks like a flattened bullet sticking out of his sternum.
Colwyn O'Reilly: huh? what, did it hit your ammo pack or something?
GM: Actually, there is a big dent in his dogtags.
"Bookworm": He got the special titanium alloy dogtags.
Dugan
Dugan: any bruising?
Colwyn O'Reilly: wow, i've never seen those flimsy tin things do that before
Dugan: bang bang
VC Regular: EEK! EEK!
Colwyn O'Reilly: must be some cheap chinese ammo
Asher (Colwyn O'Reilly): from walmart
Dugan: Shooting: M1 Carbine(Trade) [1d6 = 4]
Dugan: the plus 2?
Dugan: still not working
Dugan: Shooting [2]
You see some VC running from the area, they are yelling in Vietnamese. You hear the words "cheap Walmart crap" - it sounds the same in any language.
GM: Dugan hits one in the back.
Dugan: M1 Carbine(Trade) damage [2d6-1 = 6]
Dugan: +2 dmg +1 trademark
Tyran Drenski: go dugan...
One of the VC stumbles and falls over.
Tyran Drenski starts to pray to the statue god for good rolls
Nessie (Tyran Drenski): rolls
Sgt Donegal: Wow, I think the FNG will get at least a 1:1 kill ratio out here now.
Alberts: Pay up Sarge, you lost that bet.
Sgt Donegal: Damn.
Tyran Drenski
"Bookworm": FIRE!
Nessie (Tyran Drenski): bookworm first
Tyran Drenski: Shooting: M79 G. Launch [Trait roll was a natural 1] [1d6 = 4]
"Bookworm": I killed some trees. They looked dangerous.
Tyran Drenski keeps praying to the statue
Tyran Drenski: Shooting: M79 G. Launch [Trait roll was a natural 1] [1d6 = 16]
Ranger Richard: NICE
Dugan: they're all toast
TADM: WOW
Alberts: Can I pray to the statue also?
Tyran Drenski starts new religion for the statue god....
Tyran Drenski: M79 G. Launch damage [3d6 = 18]
Okay, Tyran detonates an entire VC sniper squad.
Tyran Drenski: All hail the statue of war....
"Hogpile": Is there anything left for me to shoot at?
Alberts: Some VC bits are raining from the sky. You could try hitting them.
Ranger Richard: hey did forecast call for rain today?
GM: Well, that combat went a little faster and less painful to the players than I was expecting.
Tyran Drenski: I was tired of being shot at
Ranger Richard: rubs chest doc got any aspirin?
Sgt Donegal: We could go look for intel, but I think we'd need microscopes.
Ranger Richard: checks on statue? you know I think I will carry this guy anytime!
TADM: For the record, Tyran hit the VC for 3 wounds, each.
Tyran Drenski walks over to richard to assess him, himself.
Colwyn O'Reilly: yeah, i can get you something... that's pretty impressive. Well, that's American quality for you
Nessie (Tyran Drenski): woot...I'm having a great night....I would like to say thanks to the statue
The statue is sitting in your pack. It looks exactly like it did the last time you checked it.
Tyran Drenski seems to worship the statue
Alberts: Can I, uh, borrow that from you Richard?
RangerRichard: nah Ive got it thanks though
The rest of the patrol passes uneventfully.
TADM: Because it is 2200 and I need to drive home yet.
RangerRichard: sounds liek it is end of patrol
Asher (Colwyn O'Reilly): we still have one more day
Anyway, the squad makes the rest of the patrol and then returns to base.
Nessie (Tyran Drenski): Yeah I single handedly scared them all off....
GM: Pretty much.
Nessie (Tyran Drenski): well i think i used all my good rolls for at least three sessons.
Asher (Colwyn O'Reilly): i didn't even know that was there
Nessie (Tyran Drenski): Ahh you went AWOL... did i scare you too?
Ranger Richard: yes I ran for cover from the Thumper of Death!
Nessie (Tyran Drenski): lol
Colwyn O'Reilly: good patrol guys... sarge, here's Kenner's tag.
Sgt Donegal: Thanks O'Reilly.
Sgt Donegal: Okay, looks like we made it back in time for chow. Everyone check your gear back in and then head over for some real Army food, instead of MREs.
Corp Withers: Sarge, if you don't mind, I'd like to write something back to Kenner's folks. He talked about them a lot.
Ranger Richard: sounds like grat plan! I keep my flattened bullet souvenir!
"Bookworm": And the bent dogtags.
Dugan: thanks sir..g ...sirg! :)
Dugan: i mean searg (can't spell tonight)
Tyran Drenski: Woot!!! chow!...(runs to mess tent...do they have more wheaties?)
GM: Yes, and Tyran sees his picture on the box front.
Ranger Richard: I smell hot cocoa and hot clam chowder soup yum
TADM: Okay, we'll call it a night here.
Ranger Richard: ok thanks!
Dugan: thanks tadm
Ranger Richard: sorry for delay earlier!
TADM: Richard you leveled up.
Ranger Richard: good night all-
TADM: So did Dugan.
Dugan: whoo hoo
Ranger Richard: ok thanks I would like to add guts so it is no longer -2
[w] Dugan: so i get to increase one thing one die?
Tyran has started hanging out WWGGSD? bracelets. Anyone want one?
TADM: Done Richard.
Colwyn O'Reilly: (What would the glowing green statue do?)
Ranger Richard: thanks!
Ranger Richard: I think if I ask for one I maybe strike by lightning tomorrow
Ranger Richard: Guts [1d4 = 7]
[w] -> Dugan: you can increase a stat by one die, gain a new skill, or increase two skills that are below the linked attribute.
[w] -> Dugan: Or get a new Edge or a D4 in a new skill.
Dugan: what does below the linked attribute mean?
Colwyn O'Reilly: disbelief of this general insanity [1d8+10 = 12]
[w] -> Dugan: If you click on a skill, it will list an attribute. I.E. Guts says "Spirit"
Tyran Drenski: prays to the statue [1d6 = 1]
Ranger Richard: got it thanks!
Asher (Colwyn O'Reilly): goodnight everyone
Dugan: are your attributes supposed to be kept above your skills?
TADM: If you don't it takes extra points to increase the skills.
TADM: Okay, are we good? I need to drive home still. Then I have some immigration stuff to do.
[w] Dugan: how do i increase my agility by a die roll?
Ranger Richard: are you being deported?
[w] -> Dugan: Got it.
Ranger Richard: goodnight all not sure if I can make it next week-may have to work wed-fri night
TADM: Okay, I'll be in touch via email Richard.
Tyran Drenski: good night...next time can't be wed for me or CJ so....thrus maybe?
Colwyn O'Reilly: goodnight
TADM: Night all.
Ranger Richard: drive home safe!
Campaign saved.