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Chat log started at 16.12.2010 / 17:53:16

Savage Worlds Ruleset for Fantasy Grounds II
(c) 2009 Pinnacle Entertainment Group.
TADM: Are we ready to rumble?
Randall Breckenridge: redi 2 rmbl
The lights on the walls of the museum flicker briefly, then the emergency lighting kicks back on, placing everything in "spooky red light mode."
Lt. Andrea Devine: Dugan, head up stairs, get the chopper and meet us out front. Everyone else with me. We need to clear the immediate area and deal with the big pile of headless corpses O'Reilly spotted.
Dugan: Aye aye captain!
Dugan runs upstairs.
Colwyn O'Reilly: shouldn't we deal with this hole?
Colwyn O'Reilly: maybe Drenski can blow it closed?
Colwyn O'Reilly: ma'am
Asher (Colwyn O'Reilly): assumes we're still in the basement room of creepy dead people obviously controlled by some kind of new electronic device developed by the commie pigs
Lt. Andrea Devine: Nope, I have a different plan for that.
Lt. Andrea Devine: Hogpile, take Mini-Samson and Packmule over to the gas station across the street. Bring back a couple barrels of gasoline and a pack of matches. Take care of the hole in the basement.
Hogpile: Aye aye Lieutenant.
Mini-Samson: Aim High Air Force!
Packmule: The Few, The Proud, The...oh wait, we have one of those.
Hogpile takes Mini-Samson and Packmule over to carry out the Lt's Orders.
Colwyn O'Reilly: be careful hogpile... you'll be more than five feet away from me
Colwyn O'Reilly reloads his pistol and his secondary weapon
Hogpile: I have confidence...and a bullet proof vest.
GM: Ah yes, the pistol, favored choice of weapons for Medics throughout the Army.
Lt. Andrea Devine: Drenski, when we get outside, use all your available willy-pete on the mass grave. Then if anything more than an arm is left intact, use your HE until that is resolved.
Lt. Andrea Devine goes out through the front doors, looking for snipers, flying beetles, and other such things.
GM: Assuming everyone follows her...
Strange Little Girl runs up and hugs the Lt.
Ranger Richard: of crs
Strange Little Girl: You're an Angel!
Lt. Andrea Devine: Uh..thanks little girl.
Strange Little Girl: My mommy said you should have these.
Strange Little Girl hands the Lt. something.
Strange Little Girl walks up to Drenski and hands her a necklace with a 2" wide jade turtle on it.
Strange Little Girl: Here, it goes with your other little green man. My daddy said you treat him well.
Lt. Andrea Devine: Errr...cute kid.
Strange Little Girl gives Colwyn, Randall, and Richard jade turtle necklaces also.
Strange Little Girl: Bye now!
Strange Little Girl runs off.
Lt. Andrea Devine: Okay, that was a bit weird, even for me.
Ranger Richard: brb wife getting home
Hogpile walks by with a cart holding a 55 gallon drum of gasoline.
Packmule walks by with a cart holding a 55 gallon drum of gasoline.
Mini-Samson walks by with a Marlboro in his mouth, three packs in his front vest, and a big pack of matches.
Mini-Samson: Anyone want a smoke?
Lt. Andrea Devine: Preferably after you are not near the open gasoline barrels...
TADM: Since Nessie is having computer problems...
Drenski fires lots of grenades and blows up all the corpses in the mass grave of headless folk.
Tyran Drenski: asks rocky about the little girl and necklace
Tyran Drenski once he's done blowing stuff up
Jade Golem smiles widely, grabs the necklace and hugs the turtle like a small child being given a giant oversized stuffed animal.
Tyran Drenski is wearing his new bling proudly
GM: It's kind of cute and endearing in a strange jade statue way.
Dugan manages to get the helicopter up into the air, circle it around the building, and land it near the rest of the group approximately at the same that Hogpile and crew are done blowing things up in the building and Drenski is done blowing things up outside the building.
Lt. Andrea Devine: All aboard, let's go see if the base needs help.
Tyran Drenski hops on
Colwyn O'Reilly climbs in the bird
Dugan: Piloting [CRITICAL FAILURE] [1d4 = 1]
Colwyn O'Reilly is suspicious of shadowy rolling dice
Dugan is using a benny
Dugan: Piloting [1d4 = 9]
Dugan: There we go, the watchahoosit needs to make the whirr whirr noise before I push the thingamabob.
Lt. Andrea Devine: Precisely.
Tyran Drenski facepalms
Colwyn O'Reilly facepalms
TADM: I'm glad that Dugan did not just kill the entire party on the Piloting Crit Fail - especially since he is not here.
Tyran Drenski: no kidding
The helicopter makes it back to the landing pad in time to discover that the base has become strangely quiet. The sounds of combat have died down and it seems that the US forces have again emerged victorious.
Tyran Drenski yells "for pony!" and attacks
Randall Breckenridge: hmm
Asher (Tyran Drenski): oops
TADM: I'm thinking that was Colwyn.
Colwyn O'Reilly: it's those finely made dog tags we were all issued
Once you are on the ground, you are directed to the mess hall where Lt. Col. Williamson is collecting sitreps.
Lt. Col Williamson: Lieutenant, good to see you intact, how did it go?
Lt. Andrea Devine: Fair to middling, chance of infestation in the evening.
Lt. Col Williamson: Okay, we'll move people out of town and do a little carpet bombing.
Lt. Andrea Devine: Yes sir.
Tyran Drenski: 80% chance of body parts if Drenski is involved
Lt. Col Williamson chuckles.
Lt. Col Williamson: Anything else?
Mini-Samson: I got some cheap smokes.
Colwyn O'Reilly: 90% if you let me use my pistol
Colwyn O'Reilly: 80% chance of body parts if Drenski is involved
Hogpile: I did not get a purple heart.
Lt. Col Williamson looks suspiciously at Hogpile, like he does not believe what he just heard.
Colwyn O'Reilly: it's true. I can attest to the fact that hogpile has no new holes
Lt. Col Williamson: Okay, I can buy that from a medic, not from Hogpile.
Lt. Col Williamson: Okay, hit the showers and grab a few winks, I'll see you in a few hours.
Lt. Andrea Devine: Yes sir.
Lt. Col Williamson: Dismissed.
Lt. Andrea Devine ushers everyone outside the mess hall.
Lt. Andrea Devine: Okay, I have the feeling something bad is happening. Grab a few ZZZzzzz, then we need to grab every conceivable piece of ammo you can lay your hands on.
Hogpile: Lt?
Lt. Andrea Devine: Don't quote me on that yet, get the sleep first.
Colwyn O'Reilly: shouldn't we grab the ammo first?
Lt. Andrea Devine: No, I don't think we are going to need it now.
Tyran Drenski: hi
Ranger Richard: zzzzzzzzzzzzzzzzzzzzz
The next five hours pass uneventfully. The base and the rest of the world is quiet.
At 5 hours and 1 minute, the Lt. Col. shows up.
Lt. Col Williamson: At ease all, sit down for a bit.
Tyran Drenski sleeps, eats a ton, and restocks ammo
Lt. Col Williamson gets out a few aerial photos and passes them around.
Colwyn O'Reilly decides that restocking would be prudent at some point
The photos are of an ancient looking temple complex, dozens of ceramic jars litter the area around it. The temple is very distinct in the picture. There are also some nice pictures of very large bombs being dropped on the temple.
[w] Colwyn O'Reilly: what is today (game time)
GM: Notice checks as you look at the pictures.
Colwyn O'Reilly: Notice [1d6 = 5]
Tyran Drenski: Notice [1d8 = 6]
Randall Breckenridge: Notice {+2 Alertness} [1d6+2 = 7]
Nessie (Tyran Drenski): 5..6..7..Richard roll an 8
Ranger Richard: Notice [1d8 = 15]
John (Randall Breckenridge): nice
Nessie (Tyran Drenski): or that...
Ranger Richard: 15s better, l0ol
It is 0800 on March 6, 1966, for those interested.
Ranger Richard: UGHH THE BABY IS PLAYING W/THE KEYBOARD SHE MUST BE A FUTURE GAMER!q
TADM: YAY!
GM: As Richard is the high roller, I am going to chat him something and he can decide if he wants to share it or not.
Asher (Colwyn O'Reilly): Yay! start her with good games, like moo2
Ranger Richard: how now brown cow
[w] -> Ranger Richard: You notice that the pictures all have a timestamp in the bottom corner. They are not in the right order for how you recieved them. When you look at them in the right chronological order, the temple looks fine...gets hit with several bombs...then looks fine again.
Asher (Colwyn O'Reilly): eat mor chikin
Lt. Col Williamson: There is a covert operation going on called 'CASSANDRA GLASS' We've been bringing in all sorts of researchers to evaluate the various oddities discovered in Vietnam.
Ranger Richard: rearrange pics and tell lt now they are in order, what do ya think?
Ranger Richard: LT
Lt. Col Williamson stops when Richard speaks.
Lt. Andrea Devine nods without looking at the pictures.
Lt. Col Williamson: You said they were good.
Lt. Andrea Devine: They are.
Lt. Col Williamson: I see that.
Lt. Col Williamson pauses.
Ranger Richard: sorry to interrupt sir
Lt. Col Williamson: Okay, I'll cut to the chase, since the Ranger pointed out something.
Lt. Col Williamson: The pictures should be shown in this order.
Lt. Col Williamson rearranges pictures.
Lt. Col Williamson shows the group the pictures in the correct sequence.
The pictures show an overflight on March 3, 1966. The temple looks pretty normal, but with lots of NVA activity.
The next pctures show a series of B-52 bombs - big ones...the "daisy cutter" kind - hitting the temple on March 4, 1966.
The final set of pictures are from yesterday morning (March 5, 1966) and show the temple sitting there, looking just like it did on March 3. Granted everything around it is quite flattened, but the temple itself is remarkably intact.
Colwyn O'Reilly: Let me guess... we're going there to find out why it's still intact
Lt. Col Williamson: Yes.
Lt. Col Williamson: Evidently this temple is a Schroeder Point. I am not quite sure of the mechanics behind it, an egghead tried to explain it to me and I just assumed he had been smoking too much weed.
Lt. Col Williamson: Anyway, it is in Laos, on the Plain of Jars. We do not know why Charlie thinks it is so important, but they do. Which means we cannot let them have it.
Lt. Col Williamson: Therefore, you are going to go in, recon the situation, and demo the temple.
Lt. Col Williamson: And I mean DEMO the temple.
Tyran Drenski: Is the temple made of jade?
Colwyn O'Reilly: didn't we just fight them off the Plain of Jars?
Ranger Richard: what is scroeder point?
Lt. Col Williamson: You did, this is a much smaller strike force than the two divisions that attacked earlier. Much smaller, but the best of their best.
Lt. Andrea Devine: I'll explain the Schroeder Point later.
Ranger Richard: ok
Ranger Richard: what kind of support will we have?
Lt. Col Williamson: For this mission you are being issued a B54 Special Demolitions Pack. It weights 58 pounds, so someone beefy needs to carry it.
Colwyn O'Reilly looks at packmule
Colwyn O'Reilly: the kind where they send home empty flag draped coffins
Tyran Drenski: I think there is a ton of jade in the Plain of Jars....and lots of blowing up...when do we leave!!
GM: Common Knowledge or Military Knowledge checks.
Colwyn O'Reilly: Spirit [1d8 = 4]
John (Randall Breckenridge): suitcase mini-nuke...
Tyran Drenski: Smarts [1d8 = 7]
Colwyn O'Reilly: Smarts [1d8 = 6]
Randall Breckenridge: Smarts [1d6 = 5]
Ranger Richard: Smarts [1d6 = 4]
TADM: Unless of course...John happens to now what a B54 actually is. :)
Tyran Drenski: Kn (Demo) [1d6 = 9]
Randall Breckenridge has been awarded a benny
TADM: Bonus Benny for John
GM: Yes, Randall is correct, the squad has just been issued a tactical nuclear weapon.
Colwyn O'Reilly: my previous point still stands. there won't be anything left of us to send home if we screw up
Tyran Drenski: Well you all better be back in the states when I set off mine...I like OVERkill!
Lt. Col Williamson: As to the support you will have, we will be doing some overflights and saturation bombing the area. You might also find a few friends along the way.
Ranger Richard: hopefully we have an extended distance detonator in that kit!
Tyran Drenski: I got demo kits....!
Lt. Col Williamson: Aside from that, I will say a few prayers to God.
Colwyn O'Reilly: we're probably going to need it
Tyran Drenski looks like a kid at christmas thinking about the mini nuke....he may need a room
Lt. Col Williamson: I'd take enough rations for six days, and as much ammo as you can carry.
Colwyn O'Reilly: Sir.... why is this temple so important? aside from the indestructibility part, that is? Is there something in there we need to know about
Tyran Drenski: I will say prayers to Holy Rocky, my savior...no really he is!
TADM: Seriously...everyone look at their inventory, fill up six days of rations, then load yourself up with ammo until you are a -3 encumbrance. You will need it.
Lt. Col Williamson: The catch is, we don't know exactly what the temple is being used for, but we know it is really damn important to them.
Lt. Col Williamson: Really important.
Lt. Andrea Devine coughs.
Lt. Col Williamson gives the Lt. an angry look.
Lt. Col Williamson: Fine, I'll let the cat out of the bag.
Lt. Col Williamson: A highly ranked Vietnamese official, named Vu Linh Pham is there. We are not sure what he is doing, but he is definitely the "mover and shaker" of Vietnamese Occult things.
Lt. Andrea Devine coughs again.
Lt. Col Williamson glares at the Lt.
Colwyn O'Reilly: sir, with all due respect, you could at least let us know what hogpile is going to die for
Tyran Drenski: Ahh we have met him in the past...
Lt. Col Williamson: And...err...Ho Chih Minh is also there, with his elite Russian and Chinese bodyguards.
Nessie (Tyran Drenski): OK!
Tyran Drenski: Itiraman
Randall Breckenridge: well now, lets end this here thang once an fer all
Tyran Drenski: Moshi Moshi
Colwyn O'Reilly: seems like, doesn't it breck
Colwyn O'Reilly: should be buy a cart and some cattle to haul all our stuff?
Asher (Colwyn O'Reilly): the DM did make the mistake of leaving
Tyran Drenski: I want a herd of turles
Colwyn O'Reilly: maybe some chickens
Tyran Drenski: tutles!
Colwyn O'Reilly: turtles?
Nessie (Tyran Drenski): OMG!!!!
Tyran Drenski: TURTLES!!!!!!!!!!!!!!!
Tyran Drenski: and a new transcriptionist!
John (Randall Breckenridge): aawwwww
Colwyn O'Reilly: how about monkeys?
Lt. Col Williamson: So as the marine said, yes, this is a chance to end this mess once and for all.
Randall Breckenridge: I still like the guard chickens
Randall Breckenridge: course, it'd only take one B52 an a cowboy riding the B54 on in by parachute. Some hero could end it that way...
Lt. Col Williamson: We take out the source of most of their Occult studies and Ho Chih Minh, the North Vietnamese are likely to give up the fight and stay home. Even if they keep fighting, they will have to do it without all their weird extra toys that have been plaguing us.
Lt. Col Williamson: So that's the scoop. Grab everything you can carry from the armory, whatever you want to take with you.
Lt. Andrea Devine: Anything?
Colwyn O'Reilly: anything?
Lt. Col Williamson: Yes, even that armory.
Lt. Andrea Devine smiles.
Colwyn O'Reilly: does it have more of those syringes in it?
Lt. Andrea Devine: Uncle Sam just gave us the keys to Fort Knox gentlemen.
Randall Breckenridge: kin we git a paradropped one o them tanks?
Ranger Richard: any laser guns in there?
Lt. Col Williamson: If you think you can get it past the several hundred elite NVA without having to fight through them, I'm fine what taking a tank.
Lt. Col Williamson: In the mean time, I'll leave the particulars up to Lt. Devine.
Randall Breckenridge: oh, this is a co-vert operation
Randall Breckenridge: still, its a target rich vironment
Lt. Col Williamson: The plane leaves at 1100.
Lt. Col Williamson nods his head and leaves.
[w] Randall Breckenridge -> Tyran Drenski: I kin carry some clymores or sich instead of jest ammo, if you want
Colwyn O'Reilly: ma'am... what's in *that* armoury?
Lt. Andrea Devine walks to the back of the barracks and pushes aside the laundry hamper.
Lt. Andrea Devine gets a key off a necklace and unlocks the "armory."
Lt. Andrea Devine: All sorts of toys...
Ranger Richard: can we add more lines to our inventory for smoke grenade, inid grenades?
[w] Tyran Drenski -> Randall Breckenridge: That would be good I have 10 if you carry some that would rock!
Lt. Andrea Devine hauls open a door that leads into a small underground room.
Colwyn O'Reilly follows her
Tyran Drenski follows her wide eyed!
Lt. Andrea Devine: Okay, everyone take a Mark 1B assault suit.
Tyran Drenski happy grabs his size
Colwyn O'Reilly finds one that fits him
Lt. Andrea Devine gestures to a row of things that look like BDUs, but layered with kevlar and a large battery pack.
Ranger Richard: cool
Colwyn O'Reilly: what's the battery for?
[w] Randall Breckenridge -> Tyran Drenski: I can carry 30 lbs worth for you
GM: The Mark 1B suits do not add any extra weight, give you 4 points of armor, and increase your Strength, Agility, and Vigor by 1 die type (each) for as long as the battery is active.
Tyran Drenski: I male I don't need batteries
Tyran Drenski: Rocky does not need them either!
Lt. Andrea Devine: The battery powers the motors and gyros.
[w] Tyran Drenski -> Randall Breckenridge: sweet! that is a good plan!
Lt. Andrea Devine: Walking in them powers the cooling system, so the extra bulk does not make you sweat profusely more.
Randall Breckenridge: nice suit. Makes me feel like a Cap Trooper!
Colwyn O'Reilly: hmmm... this reminds me of something I've seen before... does the helmet have auspex in it?
Tyran Drenski: sweet!!!
Lt. Andrea Devine: Bear in mind the batteries only last for six days.
Ranger Richard: how convenient-can we airdrop and exra set?
Randall Breckenridge: On, the bounce, were goin bug huntin!!!
Lt. Andrea Devine: Colwyn, take eight syringes from the medical cabinet.
Lt. Andrea Devine shrugs.
Tyran Drenski: We will be back or dead by the time the suits are out...good to know!
Lt. Andrea Devine: If they have more batteries in Saigon, they will drop them in for us.
Lt. Andrea Devine: Drenski, grab all six of the red grenades and three of the green ones.
Colwyn O'Reilly: good to know. are we even taking a radio?
Lt. Andrea Devine: The red are a special explosive mix, the greens are a defoliant.
Tyran Drenski: I have this strange thought the likelness of survival is low in this mission...well lower than the rest.
Hogpile: i'm with Drenski on this.
Mini-Samson: DOOMY DOOM!
Tyran Drenski grabs the red and green
Ranger Richard: comon quit being downers lets go have some fun making history!
Packmule: I take it this thing over hear is the PRC-25 (experimental) - at least according to the label?
Lt. Andrea Devine: Yep, all yours Packmule.
Lt. Andrea Devine digs something out of the back.
Lt. Andrea Devine hands Randall a long object wrapped in black cloth.
Colwyn O'Reilly: hmmm.... Certainty of death, *small* chance of success... What are we waiting for?
Randall Breckenridge takes a peek inside...
Ranger Richard: are there any m72 laws in the armory?
Lt. Andrea Devine: I know the Marine sword is normally worn with your Dress Uniform, but we're making all sorts of exceptions in this mission.
Randall Breckenridge: exceptional
GM: Indeed there are M72 laws, they are even labeled, "Retrofitted for Jungle Combat"
Colwyn O'Reilly looks for a silencer for his pistol
Lt. Andrea Devine: Okay, get suited up and try wearing them for a bit, then recharge the suits using the electrical outlets. They do not get a full recharge, but its better than nothing. You also might want to try wearing them without the power on.
Tyran Drenski looks for a better launcher or an upgrade
GM: Colwyn finds a pair of ivory-handled Hush-Puppies.
Randall Breckenridge tries out the suit unpowered
Colwyn O'Reilly: sweet. and my modified clips will fit
GM: The suit is a pain to maneuver in unpowered, at least until you get used to the weight distribution.
GM: Drenski finds no super shiny and awesome new grenade launcher.
Tyran Drenski just for joy!!!!
[w] Colwyn O'Reilly: any stat differences or is it just a silenced colt 1911?
[w] -> Colwyn O'Reilly: They do 2d6+2 damage and are silenced, so I think that is an extra point of damage.
[w] Colwyn O'Reilly: yeah. cool
Tyran Drenski relises he did not get a new weapon and sulks..
TADM: He gets to carry a tactical nuclear weapon. How is that NOT a new weapon?
John (Randall Breckenridge): obviously the big bada boom thrill wears off fast...
Asher (Colwyn O'Reilly): now looks something like a character from the matrix. but cool
Colwyn O'Reilly: we need guns. lots of guns.
Nessie (Tyran Drenski): just=jumps
Nessie (Tyran Drenski): every one is getting a new shiny bomb....
Nessie (Tyran Drenski): maybe he can finally master his VC langauge instead...
John (Randall Breckenridge): i got a shiny new slicer dicer, no bobm
Nessie (Tyran Drenski): He is happy just tools are cool!
TADM: He also got a Turtle necklace, how cool is that?
TADM: Just wait until you accidentally activate that thing.
Lt. Andrea Devine walks out of her office dressed like Mary Poppins.
Asher (Colwyn O'Reilly): true, we all have random turtle necklaces. There's four of us, so each one summons a highly trained ninja bipedal and speaking turtle from the future
Whoops.
TADM: Wrong campaign.
Asher (Colwyn O'Reilly): WHAT?
Lt. Andrea Devine walks out of her office looking like Trinity from the Matrix.
Colwyn O'Reilly: much better
Lt. Andrea Devine: All right, let's get this show on the road.
Randall Breckenridge: scary like
Tyran Drenski: Itiraman
Lt. Andrea Devine: We are going to get air dropped in about 75 clicks from the Temple, so it is a five day walk.
Tyran Drenski: Hmmm wonder is Itiraman activates the necklace
Nessie (Tyran Drenski): Hmmm wonder is Itiraman activates the necklace
Ranger Richard: Agility [1d6 = 5]
Tyran Drenski has his suit on finally...
Lt. Andrea Devine: Unless we end up making great time at some point, but I'd prefer to avoid having to kill things until absolutely necessary. If they don't know we are coming, the explosion is that much better.
Tyran Drenski: Ma'am before we leave do we have a suit for rocky?
TADM: Itiramam does not seem to activate the Turtle.
Lt. Andrea Devine: Just put him in your backpack for now.
Tyran Drenski: darn!
Tyran Drenski: oh he is packed don't worry about that!!
GM: Everyone is loaded up and on the plane?
Randall Breckenridge: yes
Ranger Richard: lets go!
Tyran Drenski loaded
GM: Dugan is being strangely quiet, but he gets a suit and all sorts of good stuff also.
TADM: Since I expect him back for next session.
Tyran Drenski wakes up Rocky and play swords with him
The plane takes off and heads northwest.
It is a hot but not rainy day in Vietnam.
The flight is uneventful. As is the drop into Laos, the landing, burying the parachutes, and everything else.
Lt. Andrea Devine: Okay, head out, Randall you have point. I'm second. Hogpile and Mini-Samson after that. Richard take rear. Everyone else fill in as appropriate.
Hogpile avoids urge to say, "I'm getting too old for this."
Colwyn O'Reilly: don't worry hogpile, I'm right here
Tyran Drenski does as told
Ranger Richard: in the rear with da gear!
Tyran Drenski: cute!
Nessie (Tyran Drenski): Wow the GM is quite....battle?!
GM: D8 [1d8 = 1]
Tyran Drenski: ....dooooommm.....doooommmm
Randall Breckenridge moves out on point
Nessie (Tyran Drenski): ....dooooommm.....doooommmm
Colwyn O'Reilly: Notice [1d8 = 13]
Tyran Drenski: Notice [1d6 = 3]
Tyran Drenski finds a shiny spot...
Ranger Richard: hey do these turtles have instruction booklets?
The day passes uneventfully as you march along.
Ranger Richard: except for my sore shoulders!
GM: No, you did not receive an instruction booklet from the Strange Little Girl.
Ranger Richard: dammmm
GM: The Lt. sets up a two hour watch at night, Randall first, Drenski second, Richard third, Colwyn fourth.
Tyran Drenski: Rocky how do I use this turtle man?
GM: Everyone make a Notice check for their watch.
Tyran Drenski: Notice [1d8 = 4]
Jade Golem shrugs noncommittally.
Ranger Richard: Notice [1d8 = 5]
Asher (Colwyn O'Reilly): I'll just use that 13
Randall Breckenridge: Notice {+2 Alertness} [1d6+2 = 6]
[w] -> Colwyn O'Reilly: During your watch you hear a skittering sound. When you look up you see a pair of VERY large spiders looking down at you from the treetops. They do not appear to have realized that you have noticed them. When I say large, I mean Return of the Kings Shelob sized.
Ranger Richard: umm are we getting ready7 for sometin?
Colwyn O'Reilly initiates the "spooky red light mode" wake everyone up quietly protocol
Tyran Drenski wakes up
Tyran Drenski: what's up?
Colwyn O'Reilly: there's some big arachnids hanging out in that tree
Colwyn O'Reilly: wake up Lt.
Round 1
The deck has been shuffled.
Dealing cards...
Tyran Drenski
Lt. Andrea Devine was dealt a Eight of Diamonds.
Lt. Andrea Devine was dealt a Ace of Spades.
Lt. Andrea Devine: Big spiders
Colwyn O'Reilly: yes ma'am
Lt. Andrea Devine: Fire at will.
Colwyn O'Reilly: isn't that packmule's first name?
Packmule: Nah, I changed it to Zeke when I joined to Army to avoid confusion.
Tyran Drenski: Shooting: M79 G. Launch [1d6 = 11]
Lt. Andrea Devine: Shooting {+2 Expert} [1d6+2 = 7]
Lt. Andrea Devine: Hush Puppy damage [2d6+2 = 11]
Tyran Drenski: M79 G. Launch damage [3d6 = 11]
Big Spider is using a benny
Big Spider: Vigor [Trait roll was a natural 1] [1d6 = 3]
Colwyn O'Reilly: well, they know we're here
Tyran Drenski: +2 for thumper god and markman
GM: That was a big fail on the Vigor check with the Benny for him.
Big Spider: Spirit {+2 Combat Reflexes} [1d6+2 = 7]
Big Spider is using a benny
Tyran Drenski: yea!!
Big Spider: Fighting [1d10 = 7]
Big Spider: Claws damage [1d12+2 = 49]
Mini-Samson: Ugghh...
TADM: Okay, so the NPC soaks the scary roll for the team.
John (Randall Breckenridge): are these "regular" size
Nessie (Tyran Drenski): wow!
Big Spider pounces on Mini-Samson and smashes him in a brutally bad way, then uses its thigh-sized mandible to chop him in half.
Randall Breckenridge: MEDIC!
TADM: Unless Colwyn can roll a 44 on his healing check...
Ranger Richard
Asher (Colwyn O'Reilly): maybe
Asher (Colwyn O'Reilly): i can suture
Ranger Richard: Shooting: M72 Law (Large +5) [1d10+5 = 11]
Ranger Richard: M72 Law damage [4d8+2 = 23]
GM: You subtract one LAW rocket, I'll subtract one Spider with that roll.
Colwyn O'Reilly: good shooting
Randall Breckenridge
Randall Breckenridge: Shooting: Flechette CAS (Flechette CAS +2, Marksman +2, Size +5, Called Shot (Head) -4) [1d10+5 = 12]
GM: That hits with raise, and the extra +4 for head damage.
Randall Breckenridge: Flechette CAS damage [Raise] [4d6 = 10]
Big Spider is using a benny
Big Spider: Vigor [1d10 = 8]
GM: The flechette shot hits the spider in the head, enraging it and blowing out a few eyes.
Colwyn O'Reilly
Colwyn O'Reilly: although...
John (Randall Breckenridge): you need ... B54 dice!
Randall Breckenridge: guaranteed to explode multiple times
Colwyn O'Reilly injects mini-samson's torso with one of the fancy syringes
GM: Okay, he is no longer going to die, but he is still bisected.
Colwyn O'Reilly: i'll work on that after the spider is dead
Mini-Samson: Ouch.
Nessie (Tyran Drenski): start sewing...
Colwyn O'Reilly: unless I can reach his legs from here
Hogpile: Shooting [1d8 = 3]
GM: Not with the spider sitting on them.
Packmule: Shooting [1d8 = 2]
Hogpile: M60 (30/60/120) damage [2d8+1 = 17]
Packmule: M16 (24/48/96) damage [2d6 = 36]
GM: Okay, I guess Packmule is angry...
Tyran Drenski: He has a crush on mini sam
GM: With a burst of full auto, Packmule obliterates the big spider.
Colwyn O'Reilly: now can I reach samson's legs?
Ranger Richard: oh wow
GM: Sure
Randall Breckenridge: nice shootin!
Colwyn O'Reilly: if I hold them back up to his body do they begin to heal?
Mini-Samson: Doc, I don't suppose this is a good time to mention this, but I can't feel anything below my belly button.
Ranger Richard: I have a sewing kit in my ruck if you think it might help Colwyn?
Tyran Drenski: wow pack never knew you had it in you!
Packmule: HULK SMASH!
Packmule looks happy with himself.
GM: They do, albeit it rather slowly. Colwyn labels it a medical miracle.
[w] Tyran Drenski: you should have him do the running man...lol
Colwyn O'Reilly: just lay still samson.
Mini-Samson: All right doc.
Colwyn O'Reilly hooks up an iv and gives out lots of morphine to the healing guy
[w] Colwyn O'Reilly: define "slowly"
[w] -> Colwyn O'Reilly: You think he might be all put back together in a day or four.
Mini-Samson: D4 [1d4 = 3]
[w] -> Colwyn O'Reilly: Well, 3 actually.
Tyran Drenski: maam would you like a parimeter arranged?
Colwyn O'Reilly: LT... how do we get him out of here? I think it will give away too much to airlift him out
Lt. Andrea Devine: Sadly, we leave him and come back later. Dugan, stay and guard Mini-Samson until help arrives.
Colwyn O'Reilly: okay
Colwyn O'Reilly helps dugan build a shelter for them
Lt. Andrea Devine: I have the feeling some GM cheese will arrange to have it all work out next week.
GM: HEY!
TADM: Maybe next session, there will be no gaming next week.
Tyran Drenski helps helps Colwyn by setting pit traps and chicken traps to protect the boys
Lt. Andrea Devine: The sun is coming up soon, as soon as you are done setting up for Samson and Dugan, we need to get back to hoofing it.
Colwyn O'Reilly: yes ma'am
Tyran Drenski: hooah ma'am
Tyran Drenski: Itiraman
Tyran Drenski: Piko
Tyran Drenski has rocky awake and on the defend.
The next day of marching passes uneventfully. Unfortunately, the next night will feature three encounters. So rather than figure those out now and run long, we are going to call it a night here, unless everyone wants to keep going.
Randall Breckenridge: well, id rather get to bed...
Tyran Drenski: I am up for what ever!!
Colwyn O'Reilly: I need sleep :(
GM: That's what I was thinking, so we will call it good here.
Tyran Drenski: no work in the am...woot!
Tyran Drenski: my husband is a wuss....
TADM: Next time, lots of crazy combat.
Tyran Drenski: advances?
Ranger Richard: may have no work in am it is still snowing here so everything will probably be shu down in am
Randall Breckenridge: lucky you Richard!!!
TADM: No impressive snow here yet.
Ranger Richard: Good night all and Merry Christmas!
Campaign saved.